Quote Originally Posted by KisaiTenshi View Post
Nah. No mounts in end-game areas. The problem in this game is that the mounts "kinda ruin" the location from people idling on their most flashy annoying mounts right where people zone-in. Let's not repeat of Ralghr's Reach.

Every time some discussion of "let us use mounts in X area" it gets ignored because these places are not supposed to be traversed with mounts. Ralghr's Reach and Mor Dhona tell us exactly why not to do this. Crowding, obstruction of NPC's, flashbanging players still doing MSQ or crafting from the summoning and unsummoning, and so forth.

If Yoshi-P really wants to make Solution 9 to continue to stand out, then they should add that 7.5m mount as the only mount that can be summoned in Solution 9, but change how it works inside so that you get on and off the mount without the mount despawning (it stays wherever you get off it and doesn't follow you until you trigger the mount.) This could then be retroactively be done with other cities where only one city-specific mount can be summoned and persist in the map.

I'm less opposed to there being the ability to have a faster mount in cities, but it tends to ruin players experiences when players just stand around where they zone in with the largest/flashiest/noisiest mount the game has.
Well, crowding quest NPCs won't be an issue anymore with the new settings to hide people near them, and they can probably do something similar to hide nearby mounted people when inside sanctuaries. Can also turn off action effects to prevent "flashbanging".

Making a 7.5mil mount the ONLY option to mount inside a single city would be... unnecessary to say the least, and I hope they don't do ever do that.

As much as I'd like to fly in S9, I'd be glad to just have ground mounts enabled if it were considered problematic, but I don't really see any reason not to allow it. Especially in a zone as large as S9.