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  1. #21
    Player
    jaehyungk9's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Windy Dusk
    World
    Alpha
    Main Class
    Gunbreaker Lv 100
    agree, it's long overdue the last time we could was rhalgr's reach and this zone is way too massive to normally traverse
    (3)

  2. #22
    Player
    Tsukiknot's Avatar
    Join Date
    Jul 2022
    Posts
    1
    Character
    Tsuki Knot
    World
    Ragnarok
    Main Class
    Machinist Lv 90
    This is so true, I've been finding myself more and more baffled by the decisions made with recent expansions. This is something that's very clear-cut. Bring. Mounts. To. Solution 9.
    (4)

  3. #23
    Player
    DemiBajamut's Avatar
    Join Date
    Apr 2024
    Location
    Limsa Lominsa
    Posts
    25
    Character
    Mountaindew Bajablast
    World
    Goblin
    Main Class
    Pictomancer Lv 100
    I agree on the condition that they add the no-mount debuff while indoors (like in Island Sanctuary). Everyone wins because S9 is easier to traverse and can show off your mounts where there's a lot of open space, but you won't have giant mounts blocking out the NPCs and being visual clutter where people need to access things.
    (6)

  4. #24
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Flying mounts in Solution 9 please!

    They can just dismount players in the market place and let us fly elsewhere.
    (3)

  5. #25
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    While I could see allowing us to mount and ride on the ground just like Idyllshire and Rhalgr's Reach, I'm fairly certain flying won't happen in S9.

    We tend to forget how much of what we see in a game is more 2D illusion than 3D models. If we could fly right now, we'd probably be seeing a bunch of empty holes from above. Ground mounts would be as far as they would go since our perspective wouldn't change sufficiently.

    As for just disabling mounting in interior areas, technically the entire zone is interior. But yes, if mounting was allowed then those smaller structures we enter would desperately need a "Hoofing It" debuff like we get for the Moonfire Faire tower.
    (8)

  6. #26
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,027
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Both cities need faster ground transit options. Tuliyollal is huge and outdoors; S9 as noted in other comments is built to look like it supports vehicles and is scaled to suit that.

    If mounts are not an option, S9 could make use of the teleporter pads already installed to bridge gaps, and add more of them embedded in the road at each major intersection, so they can carry you along the long stretches of path.

    Access to the endgame vendors also feels extremely clunky after the simplicity of Radz-at-Han's near instant access to the summoning bell and tome vendor. Not only do we now need to teleport to get to the shopping district, but the main aetheryte has an oddly small targeting circle so you have to move in quite close before you can use it, and then the destination is awkwardly deep in the list below a whole lot of places we only visit once for a plot point.
    (8)

  7. #27
    Player
    CuteBucket's Avatar
    Join Date
    Apr 2024
    Location
    Amaurot
    Posts
    445
    Character
    F'helix Fraldarius
    World
    Cactuar
    Main Class
    Samurai Lv 100
    YES PLEASE!! This really broke my immersion in the zone. It is clearly designed with some kind of vehicles in mind and we even see them in the background flying around. But I don't need flying, even just ground travel like in Idyllshire and Rhalgr's Reach would be sufficient. And as others have said, make the indoor zones "hoofing it" so as not to clutter the smaller spaces.

    I would love a proper day/night cycle for the city too--it's weird to have a cyberpunk zone that's so bright all the time. It really turns me off from hanging out there, along with how clunky it is to navigate. I think Shadowbringers showed us all how bad constant daylight is for everyone. I know it's all technically "inside" but if Labyrinthos had an artificial day/night cycle, I don't see why this place can't. But I'm not holding my breath for that one. Mounts, on the other hand, would be far more easy to implement.
    (7)

  8. #28
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    instead of mount or even aetheryte, I would much prefer to see some kind of public transport because S9 is modern enough for that. Some soft of train/tramp automatically moving around the city that the player can hop on and off. It would add to the city's ambient and atmosphere. I never like the idea of having mount in cities, it only takes one or two obnoxious person for it to become an annoyance. I will only support the mount option it it comes with an auto-dismount feature when you're off street.
    (1)
    Last edited by Raven2014; 07-16-2024 at 09:43 AM.

  9. #29
    Player
    SeriousPan's Avatar
    Join Date
    May 2019
    Posts
    195
    Character
    Lugubrious Pan
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raven2014 View Post
    instead of mount or even aetheryte, I would much prefer to see some kind of public transport because S9 is modern enough for that. Some soft of train/tramp automatically moving around the city that the player can hop on and off. It would add to the city's ambient and atmosphere. I never like the idea of having mount in cities, it only takes one or two obnoxious person for it to become an annoyance. I will only support the mount option it it comes with an auto-dismount feature when you're off street.
    FFXIV will do anything in its power to not have a moving object we can stand on. It'd probably make the game engine explode.
    (7)

  10. #30
    Player
    Kubias's Avatar
    Join Date
    Apr 2022
    Posts
    1
    Character
    Kubi Xd
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    so true thank you seren
    (0)

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