Waiting for the next Eureka, treasure map dungeon, and Beastmaster to release.
Waiting for the next Eureka, treasure map dungeon, and Beastmaster to release.
I have my issues with the MSQ but I'm still enjoying myself doing shared FATEs, EX, and crafting and gathering. Looking forward to the new raids tomorrow and then Savage in two weeks. I'll be interested to see where they take some of the story crumbs they dropped in the post-game patches.
It's completely valid if someone's not feeling it, though. And breaks can be good if needed.
That's true, but I haven't played any MMO completely absent of private instances, going all the way back to the early 2000s.
Remember, in 1.0, levequests in the open world were a feature they pushed as a selling point on the back of the box. You were intended to be out there exploring and playing with friends and meeting people doing them. The game had a lot of faults, but it was certainly a lot more of an MMORPG than 2.0+ is.
I'm guessing a lot of it has to do with the question "what are you here for?"
For me, I really just love being in the world and having new things to explore. The environments feel new, the cultures feel new, and even my main class (BLM) feels new because of how significantly it was adjusted (for better or worse). There are new glams, new dye options, new sidequests, new dungeons, new mounts, new loot. And with the level bump, I'm looking forward to being able to unsync some of the older high-end content that I wasn't able to at-level.
The MSQ was a disappointment to me, but I'm still enjoying the game. There's so much that's new and different to explore, and I'm happy to be here for it, even as I provide my constructive feedback for the things I'd like to see improved.
I kinda feel this, too. I'm having fun with the battle content somewhat but the MSQ has left me with an overwhelming feeling of "I don't care". Though honestly that started for me in Endwalker. A lot of the plot threads I cared about got wrapped up in ways I didn't like. I was legitimately excited to explore the 13th until it turned out it was just a trial series disguised as MSQ featuring Yoshi-P's Deviantart OC. I was really hoping Dawntrail would be a new story I could get invested in but it just...wasn't. I was completely mentally checked out for the vast majority of the MSQ. Not caring about the world makes it really difficult to want to do anything in it. I'll be doing Savage when it comes out as I've been offered a spot in a friend's static but I have a feeling I'll be raidlogging.
Sounds like you're just getting burnt out.I'm so bored out of my mind; The new jobs feel like just a mess of combo that don't really matter. The MSQ just has me going from point a to b like always except this time the story is boring.
The graphics update is a great and needed addition but, what else is there? FF14 as been needing some innovation for awhile imo, how many expansions have we been doing the same thing... MSQ > tomes > raids > ex?
Without the continuation of what was an excellent epic expansion spanning saga; all these overdone game systems and lackluster story bore me more than ever!
There is just nothing new and whats there is soooo boring. As someone who has played since 1.0 I expected more of a "reset" something to keep the game fresh after Endwalker; more than just a new continent and graphics.
/sadge
Just take a break, game isn't going anywhere.
The menacing aura of every Lalafell.
i hear you there are others who have felt this way too OP its not fun to do this same formula for 10 whole damn years let alone 6 and i hard agree that the devs need to stop being afraid of criticism and just bring new ideas to the table they don't have to drastically alter anything for that to happen either so ignore the trolls an gatekeeper/gaslighter comments, its not a crime and its not wrong to ask for a breath of fresh air an for them to design something unique or interesting for us to play.
not everyone will like everything 100% of the time they can not and will not please everyone with new things but sometimes its the thought that really matters an the fat they put effort in to bring us new things to try out.
I think part of the problem is the MSQ didn't completely stick the landing (and critics would say it didn't at all), but in either case, there isn't really a lot of hype for what's next for a lot of people.I'm so bored out of my mind; The new jobs feel like just a mess of combo that don't really matter. The MSQ just has me going from point a to b like always except this time the story is boring.
The graphics update is a great and needed addition but, what else is there? FF14 as been needing some innovation for awhile imo, how many expansions have we been doing the same thing... MSQ > tomes > raids > ex?
Without the continuation of what was an excellent epic expansion spanning saga; all these overdone game systems and lackluster story bore me more than ever!
There is just nothing new and whats there is soooo boring. As someone who has played since 1.0 I expected more of a "reset" something to keep the game fresh after Endwalker; more than just a new continent and graphics.
/sadge
For my part, I'm quietly interested in where things go with other shards and possible exploration into the Rift, but I'm not at the edge of my seat like I was at the end of SHB or EW simply because the story hasn't put us in that position. We'll see if Post changes that.
I feel pretty bereft, not gonna lie! The disappointment and disillusion I feel over the main story is pretty intense. Bad pacing, asinine presentation, very flat ambient sound design in cutscenes which made the feeling of unreality and alienation caused by the bad story and character presentation even more other-worldly. I keep feeling like it's all been a horrible dream I'm still asleep on July 4th and I'll wake up soon and none of this will have been real. It certainly is making it hard to engage with the world at large because I keep being reminded of how much wasted potential I can see. I took my time after the msq to go back through each zone and do every sidequest and at this point I'm just pretending the msq never happened and my actual MSQ was the blue aethercurrent quests - helping out the NPCs in each zone and connecting them to each other to solve their problems.
Battle content is great, but my job [blm] feels awful to play and I don't have the energy to try to feel optimistic about the balancing changes tomorrow - just gonna let that one wash over me. I really hope the raid story is satisfying. I'm happy with not getting exactly what I want - I'm really hard to please so I'll take being not actively irritated as a victory at the very least. I'm pretty optimistic about the fights too and I'm looking forward to seeing how savage is going to be. And it means my friend group will be active again so it won't just be me and my partner alone disassociating on Tuliyolal beach trying to forget the shared 40hrMSQ fever dream we both had happen to us.
I wish they had been bolder in how they present the msq. The loop is much the same as it always has been [identical, if actually lacking in a few features this time around. but the biggest sin is not adding *anything* new] but the pacing and ordering of the content around the monotony of run forward - cutscene - run forward - cutscene feels very poorly thought out and only highlights all of the worst aspects of the games creaky systems.
One final moan there's way too many re-used gearsets - extra salty stingy in the wound if you didn't like any of those glams the first time around. I hate always being so extremely critical of gear design but until they unlock glam restrictions, these few meagre droplets are all we get for months at a time and I wanna have fun doing dumb dress up :< I'm already condemned to being the angry goth forced to be at the beach for the next 2 years at least let me do it in style.
If I speak at one constant volume
At one constant pitch
At one constant rhythm right into your ear
You still won't hear
#FFXIVHealerStrike
Honestly, I took a break for a couple months at the tail end of Endwalker and it was one of the best things I've done. I'm enjoying the game much more now, have a new main in Pictomancer and I actually look forward to logging in now. Maybe take a little bit of time away?I'm so bored out of my mind; The new jobs feel like just a mess of combo that don't really matter. The MSQ just has me going from point a to b like always except this time the story is boring.
The graphics update is a great and needed addition but, what else is there? FF14 as been needing some innovation for awhile imo, how many expansions have we been doing the same thing... MSQ > tomes > raids > ex?
Without the continuation of what was an excellent epic expansion spanning saga; all these overdone game systems and lackluster story bore me more than ever!
There is just nothing new and whats there is soooo boring. As someone who has played since 1.0 I expected more of a "reset" something to keep the game fresh after Endwalker; more than just a new continent and graphics.
/sadge
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