Quote Originally Posted by ForteNightshade View Post
If it helps, the few crafter storylines have been pretty decent. The Weaver/Leatherwork one, in particular, is essentially forklore stories on each of the races we meet told in a concise and genuinely interesting manner. I found better than the MSQ itself, which is sad to say. I've also heard the side quests in Living Memory are rather good but haven't done any yet myself.

Nevertheless, I can certainly understand the sentiment. A friend of mine is basically the exact same way and hasn't bothered to log in since last Friday. In my case, I've mostly focused on my usual stuff like making gil. So that keeps me motivated to play. Likewise, the EXs are some of the best they've released. It is a bit sad though I'm enjoying Dawntrail more as I distance myself from the MSQ.
I did all of the sidequests in Living Memory...the fountain guy in the first zone I thought was good, the rest was...uhhh...

I still plan on checking out the crafter quests eventually, but from your description, it might still fall on the same issue for me. I don't feel like I have a reason to care about the folklore...which is ironic considering they tried to hammer down the "learn other cultures" aspect so badly during the whole story. It's the lack of good character writing for me. I want to care about the characters, and that makes me care about where they live, not the other way around.

I think that's the "bad" part of being too attached to one aspect of the game...it took my enjoyment away from everything else. Which up until the end of 6.0 it didn't feel like a problem at all in this game, but now it seems to be.