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  1. #1
    Player
    Astronema's Avatar
    Join Date
    Jan 2014
    Posts
    339
    Character
    Astronema Borealis
    World
    Leviathan
    Main Class
    Archer Lv 100

    Time travel can save dt.

    We time travel back and delete the 7.0 msq. It becomes an alternative timeline.
    (111)

  2. #2
    Player
    Kaecilius's Avatar
    Join Date
    Jun 2023
    Posts
    91
    Character
    Potato Merchant
    World
    Faerie
    Main Class
    Gladiator Lv 80
    This tragedy, greater even than the Seventh Umbral Calamity must be undone. If history must be unwritten... let it be unwritten.
    (109)

  3. #3
    Player
    Astronema's Avatar
    Join Date
    Jan 2014
    Posts
    339
    Character
    Astronema Borealis
    World
    Leviathan
    Main Class
    Archer Lv 100
    Cid can put n aether flux capacitor in our ark mount. Once we hit 88 yalms per hour we can undo this sausage festival.
    (26)

  4. #4
    Player
    NailBach's Avatar
    Join Date
    Feb 2014
    Posts
    124
    Character
    Inivi Liorasch
    World
    Phantom
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Astronema View Post
    Cid can put n aether flux capacitor in our ark mount. Once we hit 88 yalms per hour we can undo this sausage festival.
    and yet you are still here, subscribed and playing.
    (2)

  5. 07-15-2024 10:13 PM
    Reason
    uh wrong thread lol

  6. #6
    Player
    Seiki_Kisaki's Avatar
    Join Date
    Jul 2024
    Location
    Gridania
    Posts
    15
    Character
    Seiki Kisaki
    World
    Jenova
    Main Class
    Sage Lv 100
    I'm usually against Time Traveling being used as a plot device, but... G'Raha was right, this tragedy must be undone.
    (62)
    I Wuk Lamat'd the new Wuk Lamat of the hit MMOWuk-Lamat Wuk Lamat 14: WukLamatTrail very much. It was very Wuk Lamat, and I can not Wuk Lamat to see Wuk Lamat of Wuk Lamat in future Wuk Lamat. *clenches fist*
    - Every Dawntrail Cutscene in a nutshell -

  7. #7
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Seiki_Kisaki View Post
    I'm usually against Time Traveling being used as a plot device, but... G'Raha was right, this tragedy must be undone.
    Nah. We already used Time Travel twice in the game, and if we make time travel easy, we basically open the box of "Why not just go back to Elpis and undo existence."

    The rules of time travel established in this game is closed-loop hard-predestination paradox. Predestination "We gave Venat the idea to become Hydalynn in the first place, in turn Hydalynn gave us the power to surpass mortal limits when we come into existence (a la 1.0) and (wake up on that ship to La Noscea/Enter Ul'dah/Wander aimlessly through the twelveswood)"

    The only wiggle room we have for time travel is re-introducing story beats from 1.0 via the echo migrane. If the developers want a straight up free-content idea, literately send WoL back to the 1.0 opening cutscene (We've seen the ship cutscene used twice, so we KNOW they can do this) and so what we did with Venat with Thancred, Y'shtola and Yda&Papalymo. Go back and BTTF ourselves by "steering" our 1.0 selves up to the battle of battle of carteneau. They can side-step the changes in the overworld by revisiting only the parts that involve plot beats, and using the echo to go back and forth (Eg having to go to the location in the present, use the echo migrane time travel and then replay the 1.0 story beat.)

    Now, how much of 1.0 do I think we really need to see? Well all the holes in the story that keep being referenced, but non-legacy players have no idea what is being referred to.
    edit: The level 60 Alchemist plotline is a reference back to the 1.0 Ul'dah starting path.
    (2)
    Last edited by KisaiTenshi; 07-18-2024 at 02:19 PM. Reason: Alchemy

  8. #8
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    Nah. We already used Time Travel twice in the game, and if we make time travel easy, we basically open the box of "Why not just go back to Elpis and undo existence."

    The rules of time travel established in this game is closed-loop hard-predestination paradox. Predestination "We gave Venat the idea to become Hydalynn in the first place, in turn Hydalynn gave us the power to surpass mortal limits when we come into existence (a la 1.0) and (wake up on that ship to La Noscea/Enter Ul'dah/Wander aimlessly through the twelveswood)"

    The only wiggle room we have for time travel is re-introducing story beats from 1.0 via the echo migrane. If the developers want a straight up free-content idea, literately send WoL back to the 1.0 opening cutscene (We've seen the ship cutscene used twice, so we KNOW they can do this) and so what we did with Venat with Thancred, Y'shtola and Yda&Papalymo. Go back and BTTF ourselves by "steering" our 1.0 selves up to the battle of battle of carteneau. They can side-step the changes in the overworld by revisiting only the parts that involve plot beats, and using the echo to go back and forth (Eg having to go to the location in the present, use the echo migrane time travel and then replay the 1.0 story beat.)

    Now, how much of 1.0 do I think we really need to see? Well all the holes in the story that keep being referenced, but non-legacy players have no idea what is being referred to.
    edit: The level 60 Alchemist plotline is a reference back to the 1.0 Ul'dah starting path.
    Unfortunately the game have dabbled in both notable time-travel patterns, closed-loop (elpis/alexander) and alternate timelines (crystal tower) so anything goes by now.
    (2)

  9. #9
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Unfortunately the game have dabbled in both notable time-travel patterns, closed-loop (elpis/alexander) and alternate timelines (crystal tower) so anything goes by now.
    The thing is, the reflections are "alternative" timelines already. The CT exists in the source and the first, in the exact same place on the map. We basically (or retroconn'd) the 1.0 opening cutscene and characters as having "always" been the first. The rest of the cutscene was basically a flash-sideways to the source.

    Reconciling this is still possible to do. But it does establish that all the reflections MUST be identical geography.
    (1)

  10. #10
    Player
    Coratanni's Avatar
    Join Date
    Aug 2015
    Location
    Limsa
    Posts
    531
    Character
    Whispering Whiskers
    World
    Goblin
    Main Class
    White Mage Lv 100
    Either that or make it all a dream and the real story starts next patch.
    (28)

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