Quote Originally Posted by 1313 View Post
excessive amounts of childish/cute/rainbow glitter things is driving away a lot of your loyal customers who have been supporters of the franchise since the 90's.
Don't take my Pictomancer away from me.

But I kinda agree with you on most parts.
The cutscenes are really beginning to get out of hand.
I don't mind them normally like in Shb or EW but this time there was kinda... not happening anything in them?
I think they should trim down a bit on them and spend the time more on the animations and emotions of the characters in the cutscenes that matter. They have all those new face bones but don't really do anything with them.
It's getting ridicoulus if you have a cutscene, come out of it and go into the next after klicking the next quest target.
There have been enough comments for more interactive gameplay so I want talk about that again.

On the rainbow stuff.
The second part was actually ok and I get it being there in the first part of DT.
Other things though have no excuse. The rubber bullets are stupid, the different tribes too squeeky clean and the dialogue this time was also pretty embarasing at times.
I get a more "relaxed adventure feeling" but even then the dialogue of Wuk Lamat was primary school level at best and even that target audience would be bored.

Maybe I'm getting to old for that stuff but it wasn't always like that. No clue what the goal was.