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  1. #51
    Player
    HemlockEvergreen's Avatar
    Join Date
    Jan 2022
    Posts
    51
    Character
    Hemlock Evergreen
    World
    Zalera
    Main Class
    Monk Lv 100
    Roulettes are not for you. Roulettes are for new players who want to get through old content. The reward is a bribe that they give you so you'll participate in Crystal Tower for the 584th time so little Sprout Joe can get through the MSQ.

    If you could just opt out, the new player experience would immediately go to shit, as no one would want to do the less polished early MSQ content. Queues would take forever, and people would give up on the game because they cannot progress through the MSQ in a timely manner.

    If you want roulette rewards, understand that they are not for you. They are a tradeoff that you're getting for making the queue move for people who are not at max level. If you want to run specific instances, queue for specific instances. You cannot have your cake and eat it too.
    (7)

  2. #52
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by HemlockEvergreen View Post
    If you want roulette rewards, understand that they are not for you. They are a tradeoff that you're getting for making the queue move for people who are not at max level. If you want to run specific instances, queue for specific instances. You cannot have your cake and eat it too.
    This is, unfortunately, what I've been doing for pretty much the entire time I've played this game because I realized a long time ago that ARR dungeons make me hate Final Fantasy. I only do the max level roulettes -- everything else is specific.
    (0)

  3. #53
    Player
    ConantSivrha's Avatar
    Join Date
    Oct 2023
    Posts
    116
    Character
    Conant Sivrha
    World
    Siren
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Higashikata View Post
    try running it with trusts
    Running a dungeon with NPCs is more difficult than running it with players; NPCs don't Raise/Resurrect you, so you'll have to restart the fight you're on every time you die. NPC parties aren't even that great for practice, because NPCs don't behave like players, and it'll take an excessively long time to get to any specific boss fight you want to practice on.

    Besides, if people who find Dawntrail dungeons hard are doing them in Duty Support/Trusts, they won't end up where they belong: in my Duty Finder parties. I'm a Dark Knight. Putting TBN on the party member with the most vuln stacks right before a raidwide is the only thing I have.

    Reject Trusts. Embrace TBN.
    (3)

  4. #54
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    360
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TDawnstar View Post
    Who are "we", exactly?
    Sorry, I meant to say Joe.
    (1)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  5. #55
    Player
    Exani's Avatar
    Join Date
    Jul 2024
    Posts
    6
    Character
    Alwin Triszana
    World
    Moogle
    Main Class
    Viper Lv 100
    Quote Originally Posted by ConantSivrha View Post
    Running a dungeon with NPCs is more difficult than running it with players; NPCs don't Raise/Resurrect you, so you'll have to restart the fight you're on every time you die. NPC parties aren't even that great for practice, because NPCs don't behave like players, and it'll take an excessively long time to get to any specific boss fight you want to practice on.
    I actually did all the Dawntrail MSQ dungeons with Duty Support NPCs for the first time ever (since the DPS queue times were horrible). I found that running dungeons with the NPCs is a very nice way of learning mechanics. With no other players there is no lag and all the NPCs execute the mechanics "perfectly" so you can just pick one of them to follow around to find the safespot when you are unsure about a new mechanic (except for spread of cource). You also get to see more mechanics since their DPS is so bad.

    Playing with other players is way faster (excluding queue time) and more fun tho.
    (2)

  6. #56
    Player
    Furrysparks's Avatar
    Join Date
    Jul 2012
    Posts
    20
    Character
    Venka Hirsch
    World
    Excalibur
    Main Class
    White Mage Lv 81
    Literally the entire point of the roulettes is to fill in players in duties that people are queuing for so being able to exclude certain ones defeats the purpose.
    (5)

  7. #57
    Player
    alfarini's Avatar
    Join Date
    Jan 2022
    Posts
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    If this means people like you I never have to encounter in roulette then fine lmao.

    But seriously, your thinking about only yourself here, banning dungeons or specific content because you hate it or don't like the "hard" difficulty? Then don't queue in for the roulette.

    Think about people who have limited time, your asking for a system that will not be consistent across all players. This means queues into early msq dungeons, trials, and optinal normal raids could take forever and even longer than it is now. New players will just drop the game as they feel it's dead or their time is wasted.

    It's unfair, this would only separate and alienate the community more and more than it already is, it's short sighted and frankly insane you think this is a good system. The roulette is ment to fill party's in need, it just comes with extra rewards for players doing it. That's the side advantage, the bonus.

    Let's say a new player doesn't know what party finder is or is not wanting to use it. They want to do coils, so they queue up. OK so it takes like 50 min for a pop but hey they think "well it's old content so it makes sence but this is so cool! I get to play with others in a fun raid" raid goes well and everyone's happy.

    The system you would want I guarantee alot of people would block either all of coils or all of eden let's say. An new player will never be able to access coils and has to resort to either putting up a pf nobody Will join unless it's unsynced. So it kills the experience because players just use the person for the first time bonus and it takes them 3 min at most and now the lil sprout gets a shell of an experienc (yeah coils is hollow without doing MINE but at least it's something in DF).

    The same would happen in higher raids, people Want it to be short and want that dopamine for a job well done. Just look at how many complain about the neir raids length.

    Again this is a problem you have and your wants should not affect everyone else. If you put the slightest bit of thought into this you'd understand that.

    Call me toxic or whatever but your just as toxic for thinking all you'll get in here is toxicity. I'm just providing a counter argument you yours.

    Alfi, out.
    (5)

  8. #58
    Player
    MegaOddly's Avatar
    Join Date
    Jun 2022
    Posts
    39
    Character
    Teysa Oddly
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Endwalker was hard for you? Have you not learnt how to play your job? I have only been playing since 2020 had the game longer but never really played till 2020 with my current character. Nothing has been hard in any of the expansions as for MSQ and dungeons and trials with it. Only challenging content I saw was Savage which I only did P1s and P2s never did any passed that, mostly because no people to do it with. The game should be getting harder as you play if game is getting too difficult for you at EW and in DT maybe its time to actually learn to play your job properly or maybe the game isnt for you with the new way it is heading.
    (1)

  9. #59
    Player
    MegaOddly's Avatar
    Join Date
    Jun 2022
    Posts
    39
    Character
    Teysa Oddly
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Gilihere View Post
    people here talking about the lack of indicators, and sudden death mechanics: I don't think we have been playing the same game LOL.

    The dev team literally goes out of the way to show the most important repeated mechanics of any (dungeon) boss and its variation in the first few seconds of the fight then it goes and mixes them, its not that difficult it just requires that you are paying attention to what you are doing
    This you are so right. I was fight Valigarmanda in EA and one point i died and was like "what killed me" saw the AOE from the avalanche that was happening and remembered that for next time. the AOE with the safe spot in the middle does shwo and gives enough time to react even the NPC's all go to the safe area in Duty Support. People are just mad they cant stand in damage and just focus on damage and actually have to do mechanics.
    (1)

  10. #60
    Player
    MegaOddly's Avatar
    Join Date
    Jun 2022
    Posts
    39
    Character
    Teysa Oddly
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Estguard View Post
    Probably the only person I'll mostly reply to in here, the problem is I shouldn't have to do the steps you don't wish to explain which I won't either for the sake of the integrity of your original post. But it seems I have to go into that behaviour since there is no other option to actually be able to opt out of content I don't want and paid for as there should be options already to factor out all of the things YOU personally don't wanna do. Anyhow.

    As you said I do have a "tunnel vision" problem and the problem is; it shouldn't be a problem for msq what so ever. Like it has not been for the past 5 expansions. I don't wish to turn brain completely off like the terrible posts of the 2nd page. However, I am looking to be able to FEEL like I can complete it. Not get completely annihilated by every single dungeon or boss having a 1 shot mechanic in basically every single dungeon. Or not having the reaction time.

    Yes. I do have reactionary problems. However when I play MSQ, I opt in for a CASUAL experience. Not midcore. Which is what Dawntrails is at this current time. Even if they lowered the damage SIGNIFICANTLY lower in some cases and removed 1 shot mechanics from the MSQ. That would be fine by me as well I think my post was heavily more aggressive then I should have posted and should redo it. But its here now.

    But in terms of tunnel vision, reaction times etc. I watch videos over 5+ times per thing I'm unlocking or doing. Simply because of this, but overall it doesnt matter. My brain cannot multi-task in this way. However, same time this entire expansion is miles too hard for the casual playerbase especially with how much we have been trained to be over the years and past expansions.

    Though as someone else said, seems I should stop doing content all together till its nerfed with echo and I have the best gear in the game after 2 years of the expansions release. Sad honestly.
    Except it isnt too hard. You are wanting a game that you can just do nothing and have the game beat itself. You are contradicting yourself saying you don't want midcore but casual content is midcore content. All the casual players I talk too have been loving the difficulty because it challenges them. Your view is in the minority of the casual space. You are advocating for content a majority of the playerbase doesn't want because its boring and that content just makes enjoyment of the game worse.
    (5)

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