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  1. #1
    Player
    TRMeowth's Avatar
    Join Date
    Jun 2020
    Posts
    2
    Character
    Tsuki Usagi
    World
    Faerie
    Main Class
    Warrior Lv 100

    Aetherial Shift vs Smudge - Please Explain

    Aetherial Shift:

    15 Yalm dash / learned at lvl 40 = 60 second cooldown


    Smudge:

    15 Yalm dash + 5s sprint afterwards / learned at lvl 20 = 20 second cooldown


    Why? Genuinely curious and not just trying to gripe. I was leveling a bunch of jobs today and went from Picto to WHM and it struck me as super odd that I couldn't spam it like Picto. I looked at the traits for later levels and I didn't see anything like additionally charges. Maybe I missed something? That feels more justifiable. Just seems odd that a dash ability with less going on would have a longer cooldown.

    Is it just because it's on a healer? Not trying to add fuel to the fire for our poor healers right now, serious question. If someone smarter on the balance of the game can explain I'd love to hear an opinion for why it should be longer than Picto's Smudge.
    (12)

  2. #2
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    The simple answer is - different classes have different things. Perhaps they thought that being able to frequently dash fits pictomancer more than white mage. Some classes have mobility, some don't. Some dash, some teleport, some require a target or not, some have longer or shorter cooldowns, some do damage or not. Only the devs could tell you their reasonings why class X gets skill X with X cooldown - and I doubt they come into the forums and answer questions.
    (7)

  3. #3
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,128
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Same reason Dark Knight and Gunbreaker has a non-damage gapcloser, while the Paladin and Warrior have their with damage attached to them.

    No idea at all. And they do seem not telling us why they make such decisions.
    (10)
    Last edited by Arrius; 07-13-2024 at 09:29 AM.

  4. #4
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,676
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Picto is the new job so it has to be made more fun to play than other jobs.
    (4)

  5. #5
    Player
    TRMeowth's Avatar
    Join Date
    Jun 2020
    Posts
    2
    Character
    Tsuki Usagi
    World
    Faerie
    Main Class
    Warrior Lv 100
    Certainly wouldn't expect a dev to respond lol. Was more so curious to get with the community and see if there WAS anything more than "eh, flavor". I'm a Tank main and otherwise play RDM or RPR because healing is frankly too much responsibility for me lol. So was mostly just curious if someone who plays the role more might know something. "It wouldn't make sense / would be too much if, X" ya know?
    (0)

  6. #6
    Player
    ryouma17's Avatar
    Join Date
    Aug 2012
    Posts
    905
    Character
    Haven Belle
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Arrius View Post
    Same reason Dark Knight and Gunbreaker has a non-damage gapcloser, while the Paladin and Warrior have their with damage attached to them.

    No idea at all.
    they do make weird decisions with abilities, like warrior dark and gun all getting their gapcloser in the 50s but paladin not getting it until 72 or blackmage and bard getting aoe at 15 but dragoon/ninja not getting aoe til lvl 40
    (1)

  7. #7
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,128
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ryouma17 View Post
    they do make weird decisions with abilities, like warrior dark and gun all getting their gapcloser in the 50s but paladin not getting it until 72 or blackmage and bard getting aoe at 15 but dragoon/ninja not getting aoe til lvl 40
    Honestly, it would have been better to streamline the acquisition of the AoE rotation and gapcloser to be of the same level on all tank jobs.
    Sure, this makes it appear to be just another step to homogenize all of the tanks - Though at least you can go ham with their abilities outside of it to provide a unique experience with each of them.
    (0)
    Last edited by Arrius; 07-13-2024 at 10:48 AM.

  8. #8
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Arrius View Post
    Honestly, it would have been better to streamline the acquisition of the AoE rotation and gapcloser to be of the same level on all tank jobs.
    Sure, this makes it appear to be just another step to homogenize all of the tanks - Though at least you can go ham with their abilities outside of it to provide a unique experience with each of them.
    Probably til they want to show us things.
    Sadly at this moment, we can't deny the fact that players just want to pick at alot of changes until they either have someone more experienced tell them why it's good, or why it's bad.

    and then see if it matches their end goal or not.

    [aka, wait till they tell us more about 8.0 unless that was a straight lie, and not something the community will hold on them for job de-homohenization]

    We can complain about differences and want the jobs to play exactly how we want em to, and not how the game could be, should be, designed to be, balanced to be, or tuned for higher end content as it usually is.

    But what does it do rn. more so when we haven't even seen the first normal raid tier.

    (Some people even think that SE is jumping the gun with VIPer changes this early on, with no Savage feedback. While Picto seems to remain unbalanced)
    (0)

  9. #9
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TRMeowth View Post
    Certainly wouldn't expect a dev to respond lol. Was more so curious to get with the community and see if there WAS anything more than "eh, flavor". I'm a Tank main and otherwise play RDM or RPR because healing is frankly too much responsibility for me lol. So was mostly just curious if someone who plays the role more might know something. "It wouldn't make sense / would be too much if, X" ya know?
    The one thing I could think of when comparing white mage vs pictomancer gameplay - picto gets more value out of dashes to increase dps uptime. For a healer the dash may be a 'oh shit' button when caught in a wrong position and dashing to safety, or during dungeon pulls when falling too far behind tank. For picto as a caster dashing to a safespot instead of walking means they can go back to casting more quickly. Of course you could say healer gets the same out of that, but for heal the dps uptime is secondary and a lot of heals can be used insta-cast while on the move. For a heal 3sec of walking to safety isn't much of a loss, while for a dps caster it can matter (in high-end content).

    In short, optimizing uptime is more prominent in dps caster gameplay than in healer gameplay which could be the reason for the difference in cooldowns.
    (1)

  10. #10
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    383
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arrius View Post
    Same reason Dark Knight and Gunbreaker has a non-damage gapcloser, while the Paladin and Warrior have their with damage attached to them.

    No idea at all. And they do seem not telling us why they make such decisions.
    gnb and drk have morre busy burst windows, taking out the damagign gap closers let them able to weave in defensives if needed , war and pld have less ogcds, its simple, they explaining speiffially why they did this in a LL
    (0)

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