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  1. #11
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    556
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tunda View Post
    I don't think you understand what is Netcode is and why it is bad.. there is a clear delay when pressing button and when activate it I play very compatitive online games with no issue never face issue unless I play FFXIV.. and many of my friends that live in USA have these issues..

    don't act like this is not an issue from the "code" and put the blame on service providers.. which is a bad argument.
    That in of itself is not always a netcode issue. Many abilities have animation locks, in which the ability is coded to go off AFTER the animation completes. This has been something SE has been steadily moving away from, but has not done so entirely. DRG jumps used to be the epitome of animation lock issues. PLD Hallowed Ground and WHM Benediction are as well. It's just how the ability itself is designed, which would be a separate request to fix and should have been fixed long ago.

    Yes the game has netcode issues, though there may well be a reason it hasn't been fixed. It could be that the work to fix it is too much, as others have said we won't know until SE actually tells us. That said, I am for one all for a netcode improvement but I also know that the people responsible for graphical improvement, job design, and other things are not the people in charge of netcode. That's a separate area altogether.

    I would also note that many Japanese gaming companies have terrible netcode designs as much of their designs seem to be a bit outdated. Of course that is pure conjecture based on limited personal evidence, but it very well could be they don't see an issue with it at all because that's the norm.
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    Last edited by Vrankyl; 07-13-2024 at 01:01 AM. Reason: Additional stuff to avoid double post.