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Yes, and it is what built the game. You went out and did things, kinda like an adventurer would, you felt less dragged from place to place by cutscenes and more taken to an area and then left to fend for yourself.
I can agree and disagree. The latest expacs, Dawntrail more than all previous, have felt like watching a movie where, sometimes I have to hold W to walk my ass to the next part before the movie resumes. But I'm not sure looking to the old and dreaming of 'Halcyon Days' is the answer.

Personally I would go far more insane if I had to rely on fates and 30+minute dungeon queues just to progress Yawntrails MSQ, considering I chose to go through it as Viper and thus lacked the privilege of healer and tank queues.

I think the better path is to make the MSQ itself more engaging, to give us more battle instances or more things to kill. The current expac has you feeling more like a piece of decor than an adventurer