It depends. In GW2 and FFXI, there are different metas for different roles for different content. And experimenting with them is fun.
Also, like, illusions are fun. Do you not like illusions? It's a video game, it's all illusory. It's just electrons.
Honestly I was originally hoping that 1.0 would be XI 2.0 but yeah. I guess we are stuck with what we have?
I've been thinking about this a lot, but modern MMOs experienced a harsh divergent evolution from classic MMOs like that.
FFXIV and WoW evolved to optimize themselves for instanced endgame raiding.
GW2 evolved to optimize a sense of exploration, progression, individuality, and a living world.
Hit me up, play with me some time![]()
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