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  1. #1
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Gortys View Post
    People are just going to grind for whatever is meta so these type of gearing systems are an illusion of choice.
    It depends. In GW2 and FFXI, there are different metas for different roles for different content. And experimenting with them is fun.

    Also, like, illusions are fun. Do you not like illusions? It's a video game, it's all illusory. It's just electrons.
    (6)

  2. #2
    Player
    Xellith's Avatar
    Join Date
    Jul 2011
    Posts
    86
    Character
    Zellith Shivaan
    World
    Phoenix
    Main Class
    Samurai Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    It depends. In GW2 and FFXI, there are different metas for different roles for different content. And experimenting with them is fun.

    Also, like, illusions are fun. Do you not like illusions? It's a video game, it's all illusory. It's just electrons.
    Honestly I was originally hoping that 1.0 would be XI 2.0 but yeah. I guess we are stuck with what we have?
    (1)

  3. #3
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Xellith View Post
    Honestly I was originally hoping that 1.0 would be XI 2.0 but yeah. I guess we are stuck with what we have?
    I've been thinking about this a lot, but modern MMOs experienced a harsh divergent evolution from classic MMOs like that.

    FFXIV and WoW evolved to optimize themselves for instanced endgame raiding.

    GW2 evolved to optimize a sense of exploration, progression, individuality, and a living world.

    Hit me up, play with me some time
    (1)