Results 1 to 10 of 234

Hybrid View

  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,832
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Even that runs into some likely points of confusion, though. Elsewhere, the norm was -Ra for AoE, -Aga for nuke, and -Aja for a yet more limited but powerful nuke/special-feature action (where said special feature may or may not be that it's AoE). Elsewhere still, being AoE may count as just another special feature, such that even -ra could be anywhere from a bonus DoT portion to a longer duration to the normal DoT ticking to the skill becoming multi-target or applying vulnerability, though usually at commensurate extra cost.

    But yeah, especially given that we're in a game where the vast majority of horizontally slashing attacks are nonetheless AoE, a simple AoE vs. non-AoE designation would make sense, even if until recently things like Fire 1 and Fire III differed in function while remaining nonredundant.

    So, if they were sticking so rigidly to their previous playbook, what made them deviate on spell naming nomenclature, of all things?
    Tbf, even weirder, 1.x still had some -ra/-na and -ga suffixes mixed in with its 1, 2, and 3. Yoshida then them swapped entirely to -ra / -ga only to then swap purely to I/II/III/IV with ARR... ???

    (Was also interesting to find unimplemented mechano-arcanist (Distaff-user), Gunner/Musketeer, and some sort of mace-user abilities among the mined 1.0 database just now. : o)
    (0)
    Last edited by Shurrikhan; 05-22-2025 at 11:29 AM.

  2. #2
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    412
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    I think it was -aga : AoE centered on target -ra : AoE centered on caster
    (0)
    #FFXIVHEALERSTRIKE