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  1. #35
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,338
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Something I find interesting is that, where FFXIV uses suffixes or numbers depending on region, FFXI actually uses both at once, by having the number after the spell denote its 'rank' (eg Cure 3 is stronger than Cure 2), and the '-aga' suffix denotes that the spell is AOE (so you could have both at once, eg: 'Curaga 2'). So the problem we sometimes hear of in FFXIV, where some players mistakenly believe that Cure 3 is better than Cure 2 'because the number is bigger', wouldn't happen in FFXI because it'd be called Curaga. It might sound odd to us because we're not used to it, but it could have actually solved a lot of things over the years if we had such a system here too. For example, we wouldn't need to invent 'High Fire', because it'd be 'Firaga 2' (with the spell we currently call 'Fire 2' being called 'Firaga'), same for High Blizzard, it'd be Blizzaga 2. And the Thunder line, instead of being 1/3 for Single Target and 2/4 for AOE, would be Thunder/Thunder 2, and Thundaga/Thundaga 2. On WHM, on top of the Curaga example above, we'd also have had Aeroga (Aero 3). And for things like RDM and PCT, 'Firaga in Red' instead of 'Fire 2 in Red' or VerThundaga instead of VerThunder 2 (but VerThunder 3 goes back to being singletarget)

    Reason I find it interesting though, is that SE were very obviously trying to make 'FFXI, but again' when they released FFXIV 1.0, so obviously in fact, that we didn't have access to female Roegadyn or Male Miqote on launch because those options aren't a thing in FFXI either. So, if they were sticking so rigidly to their previous playbook, what made them deviate on spell naming nomenclature, of all things?
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    Last edited by ForsakenRoe; 05-22-2025 at 04:33 AM.