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  1. #11
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,338
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Asako View Post
    They don't need to fix it. It's fine. People just need to stop crying and just play the game. If they don't like healer then play a different role or quit. Healers are fine.
    Strange that this exact reasoning didn't apply when the Healers were more complex in HW, and people were complaining that it was too hard to get into, isn't it? Should we, as HW players who learned to play around the jank of the old Fairy AI or Cleric Stance, have said 'if you don't like healer (as it was at the time) play a different role or quit'? No, because that would be a ridiculous take. But that doesn't mean that people who enjoy a semblance of complexity in their Healer designs should get rolled in favour of the people who not only demand that the gameplay be reduced to 'spam a single button' but also don't even bother to spam that single button.

    You might have missed the part where I advocated for WHM to get 3 new healing/mitigation actions (and a rework to an action that adds mitigation to it in addition to what it currently does). If your response to my asking for additional healing/mitigation on healers is 'healers are fine as they are', that'd mean you're flatly rejecting both the idea of healers getting more damage, AND healers getting more healing, or mitigation actions. In which case, SE might as well not bother adding any new actions at all to healers, right? I don't see that going over well with the playerbase at large, even more so than 'WHM now has one extra button to press for damage sometimes'

    Quote Originally Posted by CaptainLagbeard View Post
    Maybe if Healers are fine as they are, they should fix all the other classes to match them...

    Do Tanks really need all those attacks? No. Just trim them down to only having Total Eclipse, Overpower, Unleash or Demon Slice, depending on the class. Just give it a big enough "Increase Enmity" effect to keep aggro with it. And then just 10 copies of Rampart.
    Don't bother. We've tried that line for 5 years and not only does it not work, some people (who shall not be named but their name did begin with R) have said 'actually that does sound like it would suit my playstyle better so yes please'. Like, unironically saying that the obviously hyperbolic example would be a good idea, instead of the trashfire 'game killer' idea that it is
    (5)
    Last edited by ForsakenRoe; 07-18-2024 at 07:11 AM.