Quote Originally Posted by hydralus View Post
So we've had very little combat outside of trials and dungeons for ~8 years. Why is this being brought up all the time now? Are a bunch of new people joining who don't know how it works?
The ratio of gameplay/story was way more balanced pre-Endwalker. Even back in SHB we had tons of small combat vs some mobs in-between cutscene and talking to npc. It is, in fact a relatively new thing that the MSQ chain back to back cutscene and ''go talk to this npc that moved slightly on the map''. If anything they just replaced most of the gameplay part with ''Rp walk with this character while he randomly stop at some spot to drop some minor lore, just b4 he start running for no reasons!1!!!1!''