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  1. #1
    Player
    ThorneDynasty's Avatar
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    Oct 2021
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    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by hydralus View Post
    So we've had very little combat outside of trials and dungeons for ~8 years. Why is this being brought up all the time now? Are a bunch of new people joining who don't know how it works?

    It's a lot easier to forgive when the story is at least good.

    And while I haven't exactly done a hard numerical analysis... I'm pretty sure at least SB had so many more memorable solo duties. Naadam, the Zenos fights, the goofy roe Garlean encounters come to mind immediately.
    (4)

  2. #2
    Player
    hydralus's Avatar
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    Jun 2016
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    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by ThorneDynasty View Post
    It's a lot easier to forgive when the story is at least good.

    And while I haven't exactly done a hard numerical analysis... I'm pretty sure at least SB had so many more memorable solo duties. Naadam, the Zenos fights, the goofy roe Garlean encounters come to mind immediately.
    Garlean Roe, Zenos 1, Zenos 2, Naadam, Infiltrating the city... That's 5 fights. 5 fights in, what, 12 hours of cutscenes? This is not my idea of action-oriented game design. It was, what, an hours worth of gameplay? The rest of the time is spent sitting back, reading, watching cutscenes, and walking from one place to another. I guess it doesn't come as a surprise to me that expansions are just more of the same - plot in lieu of gameplay.
    (0)

  3. #3
    Player
    ThorneDynasty's Avatar
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    Oct 2021
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    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by hydralus View Post
    Garlean Roe, Zenos 1, Zenos 2, Naadam, Infiltrating the city... That's 5 fights. 5 fights in, what, 12 hours of cutscenes? This is not my idea of action-oriented game design. It was, what, an hours worth of gameplay? The rest of the time is spent sitting back, reading, watching cutscenes, and walking from one place to another. I guess it doesn't come as a surprise to me that expansions are just more of the same - plot in lieu of gameplay.
    Those are just the ones that immediately come to mind, jesus. We fought the roe multiple times too. And I'm fairly certain we had solo duties in Kugane and the back half of Ala Mhigo too, and a lot more combat in general in the non-instanced quests.

    This is an expac I played years ago and I can still remember more than I can from the one I just finished.

    EDIT: Oh and as I think on it a bit more, yeah, we had the Namazu-napping in Kugane, Fordola bossfight, the wolfman fight before the battle for Ala Mhigo. Again, just from memory and only counting solo duties specifically.
    (2)
    Last edited by ThorneDynasty; 07-12-2024 at 02:59 PM.

  4. #4
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
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    1,078
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by ThorneDynasty View Post
    Those are just the ones that immediately come to mind, jesus. We fought the roe multiple times too. And I'm fairly certain we had solo duties in Kugane and the back half of Ala Mhigo too, and a lot more combat in general in the non-instanced quests.

    This is an expac I played years ago and I can still remember more than I can from the one I just finished.
    The roe is fought twice outside of a dungeon. And one is immediately after the Nadaam which I'd consider the same fight anyway, similar to the fight in Solution 9 + Otis + lightning lizard dog thing (unless we want to count those all as separate fights because they're split up by cutscenes, but I don't think that's fair). The Kugane duty didn't have combat that was a stealth mission. Ala Mhigo you're probably talking about the infiltration which did have combat but I already mentioned it. If you'd like to bring up any others feel free to jog my memory. I will admit it has more moments where you kill fauna for quests but I didn't think anyone was really missing "Kill this fat walrus x 3", especially since they largely did away with such objectives in further expansions. I mean let's not forget SB was made 7 years ago. In ShB I'm pretty sure you only kill 2 things before the very first dungeon.
    (0)