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  1. #1
    Player
    Hazusu's Avatar
    Join Date
    Jul 2024
    Posts
    5
    Character
    Stella Nabradia
    World
    Famfrit
    Main Class
    Monk Lv 100

    New MNK is too reliant on staring at an UI element

    Hello.

    I find that new Monk feels particularly bad to play because I have to look at my fury gauge too often. Because it now takes more than 12 reps to loop, memorization of the entire loop of 36 GCDs becomes unintuitive, and I regularly need to check if I have fury to spend; this does not feel good, as this is not the case for any other job in the game.

    This feels particularly bad with new encounters in the game that require more attention: while they are very fun to play on other jobs, having to take your gaze away from the patterns to check if you have fury does not feel good. I feel like if the rotation was more like EW\\'s (something closer to 1-1-2 instead of DT 1-2-3) it would make it more intuitive to memorize and reduce the dependence on the UI Element.

    Thank you for reading.
    (13)

  2. #2
    Player
    ChaunceyDlamini's Avatar
    Join Date
    Aug 2022
    Posts
    18
    Character
    Chauncey Dlamini
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    I agree, it's unreasonable to expect people to develop muscle memory for a combo that long. 1-1-2 would be better, but at the same time I think it's pretty sad that most monks want the timers back, but we have ask tor small tweaks to this system because we know there's a limit to how much effort they'll actually put into fixing monk.

    I hope once they see this version isn't getting more people to play it, they'll try to give the class back some of it's identity.
    (3)

  3. #3
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    It’s so funny that they wanted to change Monk in an effort to have them look at buffs more, now we’re staring at the job gauge.
    What a mess
    (2)

  4. #4
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ChaunceyDlamini View Post
    I think it's pretty sad that most monks want the timers back
    Literally no career monks wanted them gone in the first place?
    (17)

  5. #5
    Player
    ChaunceyDlamini's Avatar
    Join Date
    Aug 2022
    Posts
    18
    Character
    Chauncey Dlamini
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    I'm saying it's sad that we're resorting to asking SE to tweak this current version, so that it somewhat feels like it did before. Instead of SE recognizing that the majority of monks want the timers back.

    The monk thread on the japenese side has been much more active than over here. Most of the responses are prefaced with "I like the EW version better, but can you at least change it to 1-1-2..."

    That should be a clear sign to them that they should bring the timers back. It's kinda ridiculous that they won't. If this was an attempt at a quality of life change that was meant to play the same, but all the feedback they recieve says the jobs less flexible, less intuitive, and less fun... just change it back?
    (0)

  6. #6
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    Literally no career monks wanted them gone in the first place?
    lol yes!
    We actually would LOVE to not only have our timers back but Greased Lightning back too. Just give us tools to manage it, not a single serious Monk wanted these things removed.
    (6)

  7. #7
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    261
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Honestly, I am having a blast with the new monk it's super unique and its finally a crit focused DPS with the Fury chakra boost the crit rate that honestly is a good idea with the new DRG rework being absolute s- Monk and reaper are both my favourite DPS right now
    (2)

  8. #8
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    707
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    lol yes!
    We actually would LOVE to not only have our timers back but Greased Lightning back too. Just give us tools to manage it, not a single serious Monk wanted these things removed.
    Yep, fundamentally the issue with Greased Lightning wasn't inherent to the job or even the concept of it being a buff meant to incentivize you to hound the boss to upkeep it, it was that the tools to actually upkeep it when that was literally impossible were always insufficient by design and that our recovery tools were hamstrung compared to other similar buffs. Greased Lightning actually worked very well at the end of Stormblood when Monk had recovery tools on a reasonable cooldown, and if the devs didn't want people spending GL on Tornado Kicks then the answer was always to make Tornado Kick do something else, not to make Monk's recovery terrible.
    (3)
    Last edited by SpeckledBurd; 07-12-2024 at 01:15 AM.

  9. #9
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,712
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Went from 6-8 steps to 12. Not too bad.
    (1)

  10. #10
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,471
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Just to be that person, but old Monk was reliant on you looking at UI elements as well, those being your buff bar and the enemy debuffs.

    Now, without knowing how long you have played old Monk for, for someone like me who has played it pretty much close to 2.0 launch (second job I levelled to 50), I have over 10 years of keeping track of things via the above. Could it just be that, since you aren't used to looking at your hotbars, or a different UI element, it is just throwing you off? Fundamentally, it is the same concept, just displayed differently.
    (4)

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