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  1. #28
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    As I see it, the issues with viper are exacerbated by how its basic combo finisher further splits into four, of which you'll be presented with two options at any one time. While you may know which positional is needed, you also need to know specifically whether it's e.g flank1, or flank2, that you'll be constantly cycling between.

    Unless you keep a mental note of what your last finisher was 3 gcds ago, you'll need to rely on the UI to tell you which one it's gonna be - be it the gauge or your hotbars. Neither of these are very appealing options to me, and both impose a burden on your mental stack that other jobs in the game are not subject to.

    So I can't agree that it takes less work to pilot than other jobs. I think some people have internalized playing the game at a certain reduced level of capacity for awareness. People who play the game with their eyes glued to their hotbar will understandably find viper straightforward to play - it is, if you're willing to make that concession.

    Like I said, I don't consider that normal though, that's dangerously distracted driving. It's good that you bring up fundamentals because I care about them greatly too. I just think I have higher standards which is probably why I notice where viper's design chafes.
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    Last edited by Myon88; 07-12-2024 at 10:48 PM.

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