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  1. #61
    Player
    VoidsentStatus's Avatar
    Join Date
    Apr 2022
    Posts
    369
    Character
    Voidsent Veneer
    World
    Halicarnassus
    Main Class
    Paladin Lv 98
    Quote Originally Posted by Alyko View Post
    And I've never encountered this behavior on the JP data centers. What a strange mindset.
    JP tends to have players that are more respectful and a higher base skill level so it's not as big of an issue by default.

    Not sure if it's the case nowadays, but years ago at least, I had heard/experienced in lower dungeons at least, that wall to wall pulls were less common. This would be pulling likely 7/8 (strong) or 9+ adds at a time between bosses, only stopping when the game doesn't physically let you gather more adds. The issue is that this playstyle is only possible under minimum skill requirements. You need a tank that is capable of rotating mitigation properly, you need a healer that knows their kit well enough to handle the damage in stress, and the damage output to kill the adds before the tank and healer run out of resources since mana and defensive cooldowns are a limited resource. If any of those are missing, you will wipe.

    What will often happen is, people (other than the tanks, more commonly dps's, but sometimes healers) will force this situation in every dungeon, regardless of the content level, regardless of their experience with the other players in the group and can possibly wipe the team for no reason. When you have a higher population of "new or low skill" players, this becomes a problem. While this method is expected in high end content, that learning process/curve, imo, is to be handled/discussed by the tank and or healer for what they are comfortable with. As a healer, I will give confidence to my tanks. As a tank, I will give confidence to/advice to my healers if they're open. But there are times where people have anxiety, where people have lag, where people have irl distractions, where that expectation is not going to be met. And instead of discussing that beforehand, it'll be a dps not caring about those factors forcing the situation and causing people's gear to break and the run to take longer because they cause wipes or throw off mitigation rotating.

    When you run into enough of these people not being considerate of others, it spawns the mindstate from those of us who can handle bigger pulls, to start punishing people who actively disregard the situation of others in an effort to dissuade them from doing it with random people. Depending on the details of how the aggro is taken by the person pushing the party to handle more and what gets said in chat, you may not have a direct violation of ToS that is easy to report, and it much easier to just enforce YPYT and cause that rushing player to die repeatedly than to deal with filing a ticket. After they die once or twice, they will fall in line after realizing that they are now the one's making the run take longer because their dps is gone and time to group adds is still going to be the same.
    (6)

  2. #62
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    908
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TaleraRistain View Post
    I don't care if someone runs ahead. I just hope they use arm's length and bring them to my AoE range so I don't have to chase them to Narnia for aggro.
    This. I dont care if dps and healers pull- just bring it to me at least. Dont run around with the damn thing lol
    (4)

  3. #63
    Player
    Neon231's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    53
    Character
    Neon Sears
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by AngaratoSvartberg View Post
    as a long time tank its extremely annoying when other people pull. specially in the newer dungeons. just chill and let them pull. if its "too slow" either ask nicely to pull more or deal with it.

    that being said i wouldnt be petty about it and stop tanking. however if i have to ask people multiple times to stop pulling and they refuse ill stop and boot that person out.
    As a long time tank, just do your job. It aint that hard and its not a big deal.
    (11)

  4. #64
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,350
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    My main is tank, I am a warrior.
    I honestly don't care.

    When I'm playing a WHM or any healer really and my hubby is on PLD. I am always pulling early on him, but that is because he is a nervous tank.
    I know I will be able to keep him alive and everyone else. However I don't pull early on others on newer content. Get me in old 24 man content or old 8 man content also fair game.

    Also EVERYONE that says YPYT is against the TOS good luck proving it.
    GM Why did you get them die.
    I got a phone call and was playing with 1 hand.

    You would need to have this happen every time and all the time and always reported to get disciplinary action.

    Sure it is harassment but that's a tall burden to prove it was direct directly at your because you pulled early.
    (1)
    Last edited by Kewitt; 07-11-2024 at 06:54 AM.
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  5. #65
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    587
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    As someone who tanks Mythic dungeons in WoW, I don't mind other people pulling in FF14 dungeons. Tanking in FF14 is braindead easy. There is hardly a risk of wiping. Wall to wall pulling exists because of how easy tanking in this game is. Even if you do somehow die, whatever. It's not like you're going to brick your key and lose rating. You just respawn and teleport back and get to it.
    (3)

  6. #66
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    319
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Eluvyel View Post
    You're violating two different rules of the ToS doing that. Lethargic Play and MPK. One day it'll be a report too many.
    Nope. I won't stay in the game, I quit the dungeon and take 30mins timeout.
    (2)

  7. #67
    Player
    Zomkei's Avatar
    Join Date
    Aug 2013
    Posts
    760
    Character
    Decayed Corpse
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by FudoMyoo View Post
    Nope. I won't stay in the game, I quit the dungeon and take 30mins timeout.
    dps/healer pulling ahead of you? can't say i have that happen to me. i just press sprint and stay ahead of everyone, problem solved.
    (7)

  8. #68
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    348
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    I'll usually wait, but if it's getting beyond resonable I'm pulling. If they complain they are getting kicked and that's the end of that. Doesn't matter what role they are on, when you queue with randoms it's no longer your own time you are wasting. If they want to kick me that's also fine. Either option I don't deal with a time waster.
    (3)

  9. #69
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    319
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zomkei View Post
    dps/healer pulling ahead of you? can't say i have that happen to me. i just press sprint and stay ahead of everyone, problem solved.
    If you play tank long enough, you will encounter these players. They can sprint too ... right?

    Especially for some DPS, they can't resist this as they need to keep the combo skills on-going. Mainly we are referring to those who deliberately sprint in front of you, pulling everything and letting us (tank) sort out the hate. They don't finish the kill and sprint to the next batch of mobs.
    (1)

  10. #70
    Player
    Karkarov's Avatar
    Join Date
    Jan 2022
    Posts
    91
    Character
    Varian Black
    World
    Kraken
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nestama View Post
    And the odds of wiping in a dungeon pull are what? Extremely low in level 50/60/70/80/90/100 content from what I've experienced anyway. Levelling not included because everyone knows those pulls can be spicy (except in DT it seems).

    Living Dead should be used as a CD anyway and that could be what the Healer is counting on if you're running DRK.
    ......... do you even know how it works? It is a very long cool down and if you don't die when it happens the skill does nothing. 50% of the time when a Dark Knight is forced to use it they still die because the healer continues to not heal. So no, the Dark Knight should never be using Living Dead in a random party finder dungeon unless something is going seriously wrong.
    (1)

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