Quote Originally Posted by VoidsentStatus View Post
Low damage or low healing with high damage in is how you die. That is why is it relevant. Healers and tanks do not have infinite sustain for any damage output to be fine. And tanks do not have infinite health and cooldowns for any healing output to be fine. When you have the choice between letting someone die or allowing them to potentially cause a wipe/an inconvenience to you or others in the party, that is what ypyt is. 1 death is better than entire group wipe or messed up cooldowns in future pulls or a boss.
Ypyt tanks don't wait for a wipe to happen to justify turning off their tank stance. They overestimate the incoming damage and act like they are doing the party a favor when in reality, if they actually tried to do their job, they would notice that tanking an additional pack has no negative consequences. Healers will not run out of mp in a dungeon pull since they are designed to be able to heal 10 minute raid encounters.