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  1. #1
    Player
    noelregnard's Avatar
    Join Date
    Jul 2024
    Posts
    55
    Character
    Noel Regnard
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kyanari View Post
    What I read from this thread tells me that they are upset because the tank got upset because they decided to pull before them. Rather than telling "it's ok to pull more, we got you", you just went ahead and decided for yourself. How is that considerate for the party? Please, let us not generalize things and conclude that tanks doing this are ego tripping. We don't even know what's going on with them. Oh, and if people will say that this doesn't happen in other regions and that they're nice, they just want to get over this thing but I bet some of them were also annoyed by doing this kind of behavior.



    What you're referring to seems totally irrelevant to this topic.
    Well, the other guy you quoting is literally suggesting tank is the only role that matters. If that's not ego tripping then what is?
    Just read their posts, couldn't be more blatant. Oh the Voidsent guy is the same as the guy above btw.
    (3)

  2. #2
    Player
    Dimi824's Avatar
    Join Date
    Dec 2021
    Posts
    22
    Character
    Dimi Eleshire
    World
    Siren
    Main Class
    Ninja Lv 100
    For all those who are scared to w2w pull, its not very hard. Rip the bandaid off and try it:

    Tanks: SPRINT past first pack while using your 1-2 aoe combo and plant on the 2nd pack: use rampart + job + arm's length for 1 pull, your 40% for the other. You can reprisal both pulls and anything else with a shorter cooldown. Use your mits as you plant on the 2nd pack, not 5 seconds before the pull is over.

    Healers: WHM: SPRINT alongside the tank as you dot things. When tank plants cast asylum and start spamming holy and assize. Aquaveil, benison, tetra in between holy casts after it stops stunning(3 hits). Temperance 1 pull, Bell the other. Benediction for emergencies.

    SCH: Slam the mobs as you run alongside the tank. When the tank plants, drop a sacred soil and excog on the tank. Lustrate, Fey Blessing, Whispering Dawn, Aetherpact to supplement healing if needed. I use expedient to run between the first and 2nd pull faster but feel free to use it for w2w pulls if you need it.

    Similar things apply to sage and astro as well.

    DPS: SPRINT alongside your tank. AOE 1-2 and when the tank plants start unloading your aoe rotation.

    EVERYONE can learn this in a few dungeons. It's okay to fail.
    (4)
    Last edited by Dimi824; 07-20-2024 at 02:26 PM.

  3. #3
    Player
    ObscuraFi's Avatar
    Join Date
    Jul 2024
    Posts
    58
    Character
    Obscura Fides
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dimi824 View Post
    For all those who are scared to w2w pull, its not very hard. Rip the bandaid off and try it:

    Tanks: SPRINT past first pack while using your 1-2 aoe combo and plant on the 2nd pack: use rampart + job + arm's length for 1 pull, your 40% for the other. You can reprisal both pulls and anything else with a shorter cooldown. Use your mits as you plant on the 2nd pack, not 5 seconds before the pull is over.
    Imagine gaslighting sprouts into thinking a 2 pack is a wall to wall pull.
    (0)

  4. #4
    Player
    Dimi824's Avatar
    Join Date
    Dec 2021
    Posts
    22
    Character
    Dimi Eleshire
    World
    Siren
    Main Class
    Ninja Lv 100
    Quote Originally Posted by ObscuraFi View Post
    Imagine gaslighting sprouts into thinking a 2 pack is a wall to wall pull.
    Do you even do 80-100 content?
    (3)

  5. #5
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kyanari View Post
    -Shifitng Blame, and Snip-
    That's like saying, That people should Say something cause it isn't obvious what is expected.

    It's all under the part of, Expectations.

    Some Tanks even ask at the start of the Duty out of concern for the Healer.

    If nothing is said?

    What are people supposed to do?

    Act like only single pulls, focusing one enemy, or GCD healing?

    No, people default into the Basic Expectation, since no one else has stated any concern.

    Naturally in most parties the concerns that need to be stated are from the Tank and Healer. as they are the ones that are Blatantly Critical. Then The DPS. The reason why DPS concerns are last is cause if they don't do a good enough task, it'll take so long that it'll eventually hit a painful end of endurance. (But tanks and healers have a variety of tools to make the mistakes less painful)

    [Hence why when such instances when a Tank, Healer, or the rare dps causes a fit. the Rest of the Party is able to move on without them.]

    ______________________________________________

    Asking?

    "BuH Whuh Abut Thos Huh Dint Ask if ithers Concented?"

    We simply cannot know what players think or desire all the time.

    If we have a concern we state it, if there is no concern, we default to what is expected.

    The fact it has become so standard that it rarely has so many issues. (to the point players end up falling into "Autopilot") is a Testament to how standard it is for gameplay in Less demanding content all of this is for.

    [Not even in More Stinging DT MSQ level Content, does this change at all.]

    ______________________________________________

    Another thing people conveniently forget, yet has to be stated. Is that accidents do occur.

    But if one party member overreacts over a mistake, or accident and they suddenly start acting like you intentional spilled sewage on them.

    That isn't understanding, that's a lack of self control, and not verifying what went on. Jumping the gun.

    ______________________________________________

    In this whole topic, the biggest issue is when people don't try to give the benefit of the doubt on their instant assumptions of the other. and resort to negative attitudes which then run off on the party.

    And in the topic of YPYT, you simply cannot strawman "Consent" or asking the other party when no one asks or says anything.

    You're ultimately in charge of your comfort zone, and your want in a party. If you don't, you put yourself in a painful position yourself.

    It's a team effort, and not everyone immediately is expected to ask everyone every single time.

    More so when you reach content later in the game such as in DT. with the Paladin I ran across days ago. (Who gave Paladins a bad name.)

    If it's all a team effort, your own concerns need to be stated by yourself. If it comes crashing down cause you kept your own concerns quiet. You could of tempered expectations.

    But it ignited, from them.
    (2)
    Last edited by GTK0HLK; 07-20-2024 at 02:15 PM.

  6. #6
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ObscuraFi View Post
    You can ignore this person that didn't see the front page 700 page healer thread and strike regarding other roles (such as tank) being given healer abilities that lower the usefulness of healers (exact wording: "encroaches on the role - 399 likes"), as well as noting that tank sustain getting buffed again for a 2nd expansion when it wasn't needed. ("increased tank sustain that they didn't need - 121 likes"). People are out here unsubbing from the game and refusing to play the role in content in mass because their role is being slowly invalidated and is boring af, but apparently some people want to have an identity crisis going into denial about their importance, meanwhile ACTUAL healers have been making threads with 300+ upvotes since 2020 that literally read "Warrior, paladin and gunbreaker all have enough sustain that they literally don't need healers and can keep other party members alive at the same time." "but the problem is that collectively the overall mitigation and healing from non healers is enough to negate healers entirely."

    You got a small minority of the gaslighting section the forums saying healers are just as important as tanks, and the other 95%+ making threads, going on strike, and giving feedback how they feel useless and negated inside of content.
    The thing about all this.
    While Relevant if you WANT TO CHANGE THE WAY THE WHOLE GAME PLAYS TO BENIFIT YOUR POSITION, DESIRES, OR BELIEFS.

    It does not change how the game and queues are.

    While everyone agrees that Certain roles can be more entertaining, you hear from many who Omni-Role/Job are enjoying the Current Content so far.
    More So as roles are just a percentage enough demanding of their kit.

    While it can improve more for those roles. That topic in the overall doesn't really apply to this conversation, and EXPANDS the scope beyond all measurable expectation.

    Talking about the Decaying tree of YPYT, and not about a Forest with its positives and negatives. (Which all boil down to people suddenly bringing out their attitude on a unwary party)

    Also, This Expansion Arrived with two new DPS jobs. It seems Clear that no matter what Other topics may say. There will be a inflation of a lack of Healing or Tanking due to a increase of DPS jobs being leveled by 2.

    Unfortunately, That Topic you link to, doesn't really have much involvement here.

    When overall enjoyment of a role that isn't the focus, is being compared to, Party Disputes brought to a head by a tank, and the fact that concerns, and accidents becoming powder kegs due to certain party members.
    (0)

  7. #7
    Player
    Yumarox's Avatar
    Join Date
    Apr 2023
    Posts
    27
    Character
    Yumarox Revanche
    World
    Balmung
    Main Class
    Dark Knight Lv 100
    YPYT is more or less what the tanks say as an excuse for not being on their sprint game. A tank should go so fast that no DPS or Healer can keep up, if a tank refuses to tank for whatever reason it is as bad as a DPS refusing to do more DPS than the tank, or a healer doing less healing than a DPS.

    As for reportable, laugh to yourself about exposing a tank that is not as good as they think they are when they say it.
    (8)

  8. #8
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    580
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    So let me get that straight:
    - As a Tank you should always wall-to-wall and be up front and let the DPS pull for you. You are a bad tank if you don't and complain that the DPS pulls for you and it's lethargic gameplay if you don't.
    - You should let the DPS pull for you and you grab the aggro regardless whether you want to wall-to-wall or not, and you are a bad tank if you don't like the DPS pulling ahead and it's tank ego if you don't do that.
    - Tank has no say in anything, and is just there to collect aggro.
    - Hall of the Novice is outdated because there is no more aggro management system, so the DPS should pull like in Everquest or FFXI which have a aggro management system.
    - Because you don't even want to be there in the first place.

    I suppose given time the players will optimize the fun out of the game, but this does sound a little bit disrespectctful to tanks, if not exploitative.
    Well, you heard it here folks, the only way for you to get your ego fix now is to pull whether the tank likes it or not.

    I think next time someone makes a thread to complain about lack of player interaction and how FFXIV is a single-player game, we should link 'em here.

    Quote Originally Posted by ObscuraFi View Post
    Not even going through every dungeon but:
    - Satasha - 4 pack
    - Tamtara - 5 pack
    - Totorak - 3 pack
    - Haukke Manor - 3 pack
    - Sunken Temple - 4 pack
    - Brayfox has several 3 packs or did before 6.1
    - Cutter's Cry - 4 pack (3 packs & 2 bigger adds)
    - Stone Vigil - 5 pack
    - Dzaemae Darkhold - 4 pack
    - Baelsar's Wall - 3 pack
    - Shisui - 4 pack
    - Bardam's Mettle - 3 pack
    - Doma Castle - 4 pack
    - Ala Mhigo - 3 pack
    - Holminster Switch - 3 pack
    - Mt Gulg - 5 pack and 3 pack
    - Anamnesis Anyder - 3 pack and 5 pack

    You talking about 2 pack's are the baby pull breathers and after EW when they put in more walls into dungeon design to stop the actual wall to wall pulls that existed before. New gen tank talk. Giving advice for 2 expansions in the game that don't include the leveling process itself or when they run roulette's.
    Most dungeons that are not from ARR usually have 2 packs to pull before you hit the wall with the third, so it's technically true. Holminster Switch and Doma Castle come to mind.
    (1)
    Last edited by TBerry; 07-20-2024 at 04:59 PM.

  9. #9
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ObscuraFi View Post
    1) I dont even call a 2 pack a wall to wall. 2 packs don't cause wipes, they don't deserve that title. You don't get anxiety from 6 adds. Most tank mentors will tell them that 6 adds is comfort. What gives anxiety is when you have a sprout healer and a dps runs off and triggers all the crystals in Anamnesis and you're looking at a penta pull you didn't even want to risk.
    If you can't do the penta in Anamnesis, you're a bad tank.

    It's not even a hard penta like the one at the start of Mt Gulg. It hits like a wet noodle
    (0)

  10. #10
    Player
    VoidsentStatus's Avatar
    Join Date
    Apr 2022
    Posts
    379
    Character
    Voidsent Veneer
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LilyPendragon View Post
    If you can't do the penta in Anamnesis, you're a bad tank.

    It's not even a hard penta like the one at the start of Mt Gulg. It hits like a wet noodle
    Good job skipping over the sprout healer mentioned in the post. I'd love to see you pull off that penta as a GNB with a non-efficient healer and a DPS that's single targeting. Quadra and Penta pulls you don't solo carry even with invul use.
    (0)

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