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  1. #51
    Player
    Asm_nh's Avatar
    Join Date
    Jul 2024
    Posts
    2
    Character
    A'smo Soraya
    World
    Alpha
    Main Class
    Sage Lv 100
    Quote Originally Posted by Arohk View Post
    I never use trust or dudy support, but doesnt the healer rezz you if you die? i think that was the case on Hydaelyn
    Hydaelyn trial gave you one stack of a buff that caused you to revive if you were to die - similar to the buff you've got in last Zenos solo duty. I believe - but am not 100% sure, don't remember exactly - that duty support trials in Dawntrail do something similar. All regular duty support/trusts content (dungeons) result in a wipe if you die at any point.
    (1)

  2. #52
    Player
    HereticJay's Avatar
    Join Date
    Apr 2022
    Posts
    9
    Character
    Jaycus Wintersguard
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    isnt there a stupid healer strike going on complaining tanks can solo a dungeon ? oh now its too hard so tell me what is it that you toxic casuals want exactly ? it is really getting ridiculous rework the dungeon for you ? how about you rework your mentality and actually respect the mechanics if you are not willing to do that probably go play something else no one cares about the vocal minority of casuals anymore and i hope they make the upcoming dungeons and raids even harder
    (0)

  3. #53
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,520
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HereticJay View Post
    isnt there a stupid healer strike going on complaining tanks can solo a dungeon ? oh now its too hard so tell me what is it that you toxic casuals want exactly ? it is really getting ridiculous rework the dungeon for you ? how about you rework your mentality and actually respect the mechanics if you are not willing to do that probably go play something else no one cares about the vocal minority of casuals anymore and i hope they make the upcoming dungeons and raids even harder
    This has nothing to do with the healer strike
    (7)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #54
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by HereticJay View Post
    isnt there a stupid healer strike going on complaining tanks can solo a dungeon ? oh now its too hard so tell me what is it that you toxic casuals want exactly ? it is really getting ridiculous rework the dungeon for you ? how about you rework your mentality and actually respect the mechanics if you are not willing to do that probably go play something else no one cares about the vocal minority of casuals anymore and i hope they make the upcoming dungeons and raids even harder
    Different people want different things. Healer strikers are tired of healing being nothing but spamming broil and occasionally using oGCDs because the amount of damage going out was trivial.

    The problem isn't even necessarily that tanks can do their role. It's that there's so little for healers to do to begin with that even a tank can do it.

    As you pointed out, they're the polar opposite of the people complaining about content being too hard.
    (4)

  5. #55
    Player
    ExiaKuromonji's Avatar
    Join Date
    Jul 2022
    Posts
    71
    Character
    Exia Kuromonji
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Alexandria, making to the first boss. We died, continuously, over and over and over again. After about 20 different tries and dying each time, we threw in the towel.
    20 attempts in first boss of Alexandria and you posting this comedy:

    I know how provoke works and the issue with tanks vs enmity has already been brought up by SE.
    https://na.finalfantasyxiv.com/lodes...6321a515d36909
    Decent troll post I guess. But in case it isn't this post by SE has nothing to do with tank's doing single target threat. Which is why they only buffed enmity on AoE combos and some gap closers that don't do any damage (gap closer change was so mobs become active instantly from not being in combat to being in combat when you use the ability). The only issue with tank threat has been on trash packs. And it was still doable even before the changes.

    I want to believe this is a troll because there's no way you guys get to level 100 and not know how to provoke a boss after dying. This is just ridiculous.

    The boss in question isn't even as chaotic and movement heavy as last boss of Zot.
    (2)

  6. #56
    Player
    Alyx-Greywind's Avatar
    Join Date
    Oct 2020
    Posts
    58
    Character
    Alyx Greywind
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HereticJay View Post
    isnt there a stupid healer strike going on complaining tanks can solo a dungeon ? oh now its too hard so tell me what is it that you toxic casuals want exactly ? it is really getting ridiculous rework the dungeon for you ? how about you rework your mentality and actually respect the mechanics if you are not willing to do that probably go play something else no one cares about the vocal minority of casuals anymore and i hope they make the upcoming dungeons and raids even harder
    There would be no need for for Extreme or Savage if you just made dungeons more difficult.

    Like it or not Casuals are not a minority, they are a sizable portion of this community. We don't have many options for difficult content yet as the expansion is fresh, as someone who does play Extreme and Savage I absolutely do not hold other players to the same standard as myself.

    I do expect content in the vein of MSQ to be casual and chill even at level 100, I don't want to push players away from the story but all I'm seeing when feedback and criticism towards MSQ difficulty of Dawntrail comes up is a nasty rude sect of players telling the Devs to ignore certain feedback, insulting other players... it needs to stop.
    (6)

  7. #57
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,909
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Alyx-Greywind View Post
    There would be no need for for Extreme or Savage if you just made dungeons more difficult.

    Like it or not Casuals are not a minority, they are a sizable portion of this community. We don't have many options for difficult content yet as the expansion is fresh, as someone who does play Extreme and Savage I absolutely do not hold other players to the same standard as myself.

    I do expect content in the vein of MSQ to be casual and chill even at level 100, I don't want to push players away from the story but all I'm seeing when feedback and criticism towards MSQ difficulty of Dawntrail comes up is a nasty rude sect of players telling the Devs to ignore certain feedback, insulting other players... it needs to stop.
    100% this.

    I like the new mechanics, but the past few months, when I visit this forum, I see toxic replies, players not posting arguments, but attacks.

    Please people lets be the friendly and respectfull community that we are known for.
    (3)

  8. #58
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,520
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Not making a statement either way but I think people need to let go of the idea that the 14 community is happy go lucky

    It isn’t, it’s just as toxic as any other community it’s just we can’t say it in game, so instead we snark each other on other listening posts or if you are Japanese you get doxxed on 2chan
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #59
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Alyx-Greywind View Post
    I do expect content in the vein of MSQ to be casual and chill even at level 100
    I don't, the game give you more tools as you progress and therefore should become harder. You don't even need to scale it up to anything near savage tier of difficulty. The MSQ is already almost turned into a visual novel and the few gameplay part left should be more entertaining than pressing 1-2-3.
    (1)

  10. #60
    Player
    LilithKha's Avatar
    Join Date
    Jun 2024
    Posts
    22
    Character
    Lilith Kha
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Riguel View Post
    Ah yes, you got me. Clearly I'm a troll for just giving my own personal feedback and frustrations, but not the rude people telling me to "get good" "learn your job" "Do better" "master the bare minimal mechanics" or the people who came to brag they completed without any trouble, yeah ok bud.
    I'm sorry, I've been reading this thread and I find it kinda hilarious that you're calling others rude for trying to help you do the bare minimum. It's not like this is some insanely difficult piece of endgame content. It's a normal dungeon. With normal dungeon level mechanics. The only difference between this and endwalker dungeons is that there are a few more aoes in sequence. The game quite literally shows you the patterns for every. Single. Aoe. Before any of them go off. They don't even disappear before the aoes go off, you get to cheat sheet the entire way through the mechanic. And regarding why other people are upset with you, it is because square tends to listen to the lowest common denominator and it has been what's been turning this game into a visual novel for the last 7 years. So yes, you are allowed to give your feedback, and we are allowed to give more feedback that we do not want CBU3 to lobotomize the content.
    I'm sorry you got filtered by a normal dungeon boss.
    (1)

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