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  1. #1
    Player
    Riguel's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Zeth Ryder
    World
    Hyperion
    Main Class
    White Mage Lv 100

    Feedback: Alexandria Dungeon needs adjustments

    This is my own personal feedback as someone who has been healing since 1.0 as a white mage. I've noticed the big ramp up in dungeon difficulty and mechanics, some of them have been enjoyable, others not so much( lvl 95 final boss I'm looking at you). But I've been able to work with my FC and learn the mechanics and progress the story and dungeon. However on the final dungeon, Alexandria, making to the first boss. We died, continuously, over and over and over again. After about 20 different tries and dying each time, we threw in the towel. I don't mind learning mechanics and trying to get better but this is beyond my abilities as a healer. We understand the mechanics of it however there is not enough time to get between locations. Not everyone's reaction time is as quick others nor can you expect them to be. There is not enough pause for a healer to even mitigate the errors in the party. Upon dying, I lose all my lily stacks which gives me only tetragrammaton and benediction for instant heals in case of emergencies during these constant runs to the circles and avoiding the crosses and the bosses big conal attack. I can't try to save people with heals unless my lily's are up during these runs. I can't even use swift case because I have to save it in case someone falls which was happening to our tank because even having a couple stacks, fully healed and a tank mitigation popped, it was one shotting him. This was our tank, geared up to what he could get at the level and stacked with materia. There is not enough down time between all that happening to even heal the party to survive a hit with stack markers coming right afterwards. As a casual player, I don't do much raiding, I have done some in the past but not something I've personally enjoyed doing but this gets to the point its alienating the casual audience, people with disabilities, slow reaction times, etc from even progressing. Maybe they need to bring back Hard mode dungeons and stick this in there and readjust the MSQ's dungeons so this isn't so bad. Something is off with this dungeon and it needs reworked. Eventually we did make it through the dungeon after trying it another day and a few tries but still, it needs adjusting.
    (11)
    Last edited by Riguel; 07-15-2024 at 04:41 AM.

  2. #2
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,225
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Sorry man, but there is nothing wrong with the dungeons, maybe you should try and finally learn to play the game after 10 years.
    (71)

  3. #3
    Player
    Riguel's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Zeth Ryder
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Arohk View Post
    Sorry man, but there is nothing wrong with the dungeons, maybe you should try and finally learn to play the game after 10 years.
    Thank you for your helpful advice, have a nice day!
    (2)

  4. #4
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,225
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Riguel View Post
    Thank you for your helpful advice, have a nice day!
    You're Welcome, since i don't know what you are doing wrong, i can't give better advice, maybe use other spells than Cure 1 to heal the party.

    (If you are not spamming Glare, you(or someone else) are doing something wrong)
    (32)
    Last edited by Arohk; 07-10-2024 at 08:32 PM.

  5. #5
    Player
    Lady_Silvermoon's Avatar
    Join Date
    Jul 2023
    Posts
    416
    Character
    Kasari Silvermoon
    World
    Seraph
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Arohk View Post
    Sorry man, but there is nothing wrong with the dungeons, maybe you should try and finally learn to play the game after 10 years.
    You have to admit the first boss in Alexandria is disproportionally hard compared to every other boss in every other dungeon. Given they can read data on wipes I seriously doubt it's gonna remain in its current state no matter what anyone says for or against it.
    (8)

  6. #6
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Riguel View Post
    Upon dying, I lose all my lily stacks which gives me only tetragrammaton and benediction for instant heals
    Switfcast recast time has been reduced to 40s so that it become a more flexible skill.
    If you have nothing else than a swiftcast Medica III or a Swiftcast Cure III, you'll prefer using Swiftcast to heal than for raise

    These's no death every 40s.

    Besides, if it's an absolute nightmare, you still have presence of mind to hardcast it faster.

    Lilybell exists. Double pressing it upon using it allow for a 1000 potency aoe heal.

    Asylum boost your healing capacity for 10%.

    Temperence mitigate damage and allow you to use Divine Caress, a shield + regen.

    You have so many option to cover mistake, even for yourself (Aquaveil + divine benison to increase your survivability).

    If you can't save everyone, at least save yourself and the tank, do mechanics first and then raise your dps.

    If you're willing to get better as you say, I can guanrantee you than even with mistake, a lvl 100 whm have more than enough healing tool to survive and cover party mistakes.

    You just have priority in your heal plan to establish.
    (19)

  7. #7
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    I know what you mean, it also took me a bunch of wipes to learn the movement pattern correctly.

    I assume it's the section with the Circle and Cross patterns that light up, combined with the boss doing sideways or frontal aoe.

    1.) Look which side the patterns start at, and go towards the first symbol. If it's a circle, always stand in it (even if boss does sideway aoe - the circle comes first). If it's a cross, stand close to the cross to be in position to avoid if the boss does the frontal-aoe.

    2.) The side or frontal aoe always happens after the 1st symbol aoe. If you stay close to the boss while doing the first cross/circle, you can move to avoid the side/frontal aoe as soon as the first symbol finished.

    3.) Do the rest of the symbols (standing inside circles and diagonally away from crosses) while moving towards the last symbol. The boss does another side/frontal aoe after the last symbol, so even if it's a cross you want to be close to it and close to the boss to be able to reach frontal/side safety after the symbol.

    Focus on avoiding the damage and surviving, you can still revive and heal others after the section finished. And if others are dying to it, its not your fault - just pick up the pieces afterwards. Especially if there's no res-caster dps, you dying usually means a wipe. (..unless you have a tank that solos the rest of the fight while party is dead on floor)
    (3)

  8. #8
    Player
    Riguel's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Zeth Ryder
    World
    Hyperion
    Main Class
    White Mage Lv 100
    I have been using everything you mentioned in my tool kit and pacing it for the next run as the cooldown timer for some of it isn't back up by the second time of + and o's run through. Problem is dps and tanks are struggling with the runs between the + & o's, and the bosses conal attack happening at the same time. If the tank dies, the tank buster takes out one of the dps while I'm trying to rez the tank, heal myself and the remaining dps. Then the boss is targeting me while I'm trying to heal myself and the tank, however the tank cannot get the boss's hate back even with provoke until I eventually die. Then there is scenario the tank and I survives through the mechanics but the dps don't, then I'm left to stack by myself after rezzing one of the dps which will instant kill us regardless, even with shields to mitigate. I'm usually the last one dead during these tries. The problem is I can only do so much if people are struggling to react to the mechanics fast enough and the boss doesn't even give much of a breathier between its mechanics to recover.
    (1)

  9. #9
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,225
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Riguel View Post
    however the tank cannot get the boss's hate back even with provoke until I eventually die.
    excuse me, what? Provoke puts you above all other players in the aggro list, and tank stance generates about 20x aggro. Does your tank not have tank stance on?


    I will make you a video of the dungeon later when i am home, i hope that gives you some insight.
    (22)

  10. #10
    Player
    Riguel's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Zeth Ryder
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Arohk View Post
    excuse me, what? Provoke puts you above all other players in the aggro list, and tank stance generates about 20x aggro. Does your tank not have tank stance on?


    I will make you a video of the dungeon later when i am home, i hope that gives you some insight.
    No need, I know how provoke works and the issue with tanks vs enmity has already been brought up by SE.
    https://na.finalfantasyxiv.com/lodes...6321a515d36909
    (0)

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