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  1. #1
    Player
    Banggugyangu's Avatar
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    Amelia Aensland
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    Quote Originally Posted by Elfidan View Post
    I feel like everyone spends more time in dungeons than then imagine they do. From gathering gear to leveling alts to farming tomes it's actually a lot more than you would think. ......
    Quote truncated for character limit.

    First off, I'm not in the minority of players. Perhaps I'm in the minority of players you encounter, but I would argue familiarity bias there. Secondly, I assume you meand "simile" and not "slimily"? Progressing with that assumption, I would appreciate it if you would more thoroughly read what was written before responding. I'm not comparing the activity time frames with one another, as that would be a terribly flawed comparison. What I'm comparing, which is also a comparison made by Yoshi-P... again...., is the consistency of time investment. To repeat myself, when you enter a dungeon roulette, you expect around 15-20 minutes, and easily 95%+ of the time, it will be around 15-20 minutes. When you enter a raid roulette, you can't make an accurate time expectation because there's so much variance.

    Finally, regarding normal raids.... you do not need to 'buy/farm/tom purchase gear' for them. The entry iLVL for all 4 arcadion raids is 685. You can easily clear them all with the iLVL690 JSE you can get for free from the vendor upon reaching the last chapter of the MSQ.

    Also, you're making a strange assumption.... I'm not saying Yoshi-P is "correct" in saying that. I'm saying that he gave those two points as the reason that they will not be changing their formula for dungeons. Right or wrong, that's simply the fact of the matter.
    (1)

  2. #2
    Player
    Elfidan's Avatar
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    Sep 2013
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    Elfidan Gadfor
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    Ultros
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    Reaper Lv 100
    Quote Originally Posted by Banggugyangu View Post
    First off, I'm not in the minority of players. Perhaps I'm in the minority of players you encounter, but I would argue familiarity bias there. Secondly, I assume you meand "simile" and not "slimily"?
    First adding words now grammar police. Interesting how you flail rather than approach points. I assume you meant mean but were too excited with your find. Higher end players are indeed the minority. If you are running Savage etc. you are in the minority congratulations.

    Quote Originally Posted by Banggugyangu View Post
    Progressing with that assumption, I would appreciate it if you would more thoroughly read what was written before responding. I'm not comparing the activity time frames with one another, as that would be a terribly flawed comparison. What I'm comparing, which is also a comparison made by Yoshi-P... again...., is the consistency of time investment.
    You're dancing in circles here. I didn't bring up the time frames you did. So, they became a part of your comparison. Perhaps you should express yourself in a more intelligible fashion? If time frames and time investments are separate in your mind, I'm not sure how to help you. If the argument is that a ten minute and twenty-minute time investment are comparable I disagree as one is twice the length of the other. In terms of normal raid roulette consistency, they are in fact very consistent. When you solo queue everything bias isn't really a thing. I seldom see the same people ever.

    Quote Originally Posted by Banggugyangu View Post
    To repeat myself, when you enter a dungeon roulette, you expect around 15-20 minutes, and easily 95%+ of the time, it will be around 15-20 minutes. When you enter a raid roulette, you can't make an accurate time expectation because there's so much variance.
    It's really not that varied post initial week clears.

    Quote Originally Posted by Banggugyangu View Post
    Finally, regarding normal raids.... you do not need to 'buy/farm/tom purchase gear' for them. The entry iLVL for all 4 arcadion raids is 685. You can easily clear them all with the iLVL690 JSE you can get for free from the vendor upon reaching the last chapter of the MSQ.
    I'm sure you forgot that the right side of your equipment exists, but the item level is an Average and 690 in half of it does not account for more than half and the entry terms are 685 so my commentary of farming entry items via dungeon activity stands. For example, my warrior is in said 690 gear and I have yet to make an effort to gear it as I am doing that for other roles and its item level stands at 666 with a few greed accessories I have procured during said dungeon activities. So much for that idea.

    Quote Originally Posted by Banggugyangu View Post
    Also, you're making a strange assumption.... I'm not saying Yoshi-P is "correct" in saying that. I'm saying that he gave those two points as the reason that they will not be changing their formula for dungeons. Right or wrong, that's simply the fact of the matter.
    Change comes from a need, or a demand and I am pushing both. I don't really care what his opinion is because while he is the producer and director, he is not the target consumer. Any good salesman knows you go where the customers need you to if you want to make money. If nobody ever presented an opinion of dissent to the operating dogma of a company, there would never be change or variety and that is indeed my goal.
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  3. #3
    Player
    Banggugyangu's Avatar
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    Amelia Aensland
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    Ultros
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    Pictomancer Lv 100
    /sigh.... Truncating all quotes due to char limit
    Quote Originally Posted by Elfidan View Post
    First adding words now grammar police. ...
    My reason for pointing that out was to confirm that my assumption was correct... Did you notice how I followed it up with "progressing with that assumption..."? But sure.. ad hominem away, my dude...

    You're dancing in circles here. ...
    Either reading comprehension isn't your thing, or you're actively trolling... "Time frames and time investment" are indeed the same thing.... Know what's different? Time Investment EXPECTATION.... I stated that multiple times in my previous response.... It's not about how long the activity should take... it's about how realistically a player can EXPECT it to take... The difference with dungeons and raids is that a player can EXPECT a dungeon roulette to take 15-20 minutes and almost always be correct... With raid roulettes, you cannot expect a certain time investment because there's simply too much variance... Ignore the number... focus on the concept....


    It's really not that varied post initial week clears.
    When's the last time you ran Dun Scaith? I get it fairly frequently in roulette.... it's a total toss up. I could have it take 15 minutes or 45 minutes, and on average it's closer to the latter. Crystal tower, with the exception of WoD, will almost always be about 15 minutes. Nier raids just take forever... 35+ minutes without issues... 45+ with... If you get anything other than Crystal Tower, it's a total toss-up for how long it's going to take.


    I'm sure you forgot that the right side of your equipment exists, ...
    I'll concede this point as I did forget that the right side needs addressing. I typically already have tome accessories before I get other additional jobs up to the level cap, and my initial job to level cap I always kit out with EX accessories before raid drops.


    Change comes from a need, or a demand and I am pushing both....
    He plays his own game.... he's a part of the target consumer as much as any player. Furthermore, I'll trust the wisdom of the man who was primarily responsible for the success of the game when it was a total dumpster fire over some random dude typing on his keyboard in a forum.
    (1)

  4. #4
    Player
    Elfidan's Avatar
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    Elfidan Gadfor
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    Ultros
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    Reaper Lv 100
    I mean I'm not wrong. You've abandoned the argument in favor of it.

    More insults seasoned with insinuations of lack of understanding.

    I'm not a good target for 'oh yeah?! when's the last time you...' I run everything but Savage/Ultimates and with regularity.

    Playing your own game does not in fact make you the target consumer. It's like me running a restaurant and eating there for a meal most days when I get a complaint that things are too spicy. Then a customer that likes it says the commenter should be quiet because they also like the spice and I'm also eating it so it's okay.
    Quote Originally Posted by Banggugyangu View Post
    /sigh.... Truncating all quotes due to char limit
    Use copy paste and edit.
    (2)
    Last edited by Elfidan; 08-13-2024 at 05:50 AM.
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  5. #5
    Player
    Banggugyangu's Avatar
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    Amelia Aensland
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    Ultros
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    Pictomancer Lv 100
    Quote Originally Posted by Elfidan View Post
    I mean I'm not wrong. You've abandoned the argument in favor of it.

    More insults seasoned with insinuations of lack of understanding.
    Where have I insulted you, exactly?

    I'm not a good target for 'oh yeah?! when's the last time you...' I run everything but Savage/Ultimates and with regularity.
    I'm not exactly sure what your point is here... or how this is relevant in the slightest, but cool?

    Playing your own game does not in fact make you the target consumer. It's like me running a restaurant and eating there for a meal most days when I get a complaint that things are too spicy. Then a customer that likes it says the commenter should be quiet because they also like the spice and I'm also eating it so it's okay.
    This is a poor analogy, as a food order is typically tailored to the person making the order, where as that's simply not feasible for game development. Tailoring content to order in an MMO would exponentially multiple the necessary labor. You make the content apply to the target audience. Here's the kicker, ok? FFXIV is chock full of content for quite literally any skill level, period. There's far more casual content in this game than any other MMO. On top of that, the entirety of the story of the game is easy. The required skill level to complete the story start to finish is what most players would consider bare minimum. It's a very low bar. Couple all of this with the fact that there are quite literally no stakes in FFXIV for anything outside of Eureka, crafting, and Deep Dungeons, and you have a huge game that caters to the casual. Again, no RPG in history lets the player skirt by without some form of improvement, and even then, FFXIV's ask in that regard is miniscule. The game is fine. Expecting players to show improvement over the span of a game is fine. It's not a new concept, and countless beloved games in the past, including every single title in this game's own series, have done it. Telling someone "Hey, try again, do better" is not the same energy as "git gud scrub". Rather than white knighting for these players, why not spend your energy trying to help them improve their gameplay? Who doesn't enjoy something even more when they can witness themselves improving at it? I imagine that you've probably attempted that and gotten the typical "<insertYOUDON'TPAYMYSUBresponsehere>".

    Use copy paste and edit.
    Doesn't prevent the 3000 char limit.
    (1)
    Last edited by Banggugyangu; 08-13-2024 at 06:03 AM. Reason: formatting