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Other studio do it fine, and the whole "they dont state it in the start of the cycle" i dont even get what you're trying to say here, it has nothing to do with what im talking about
Yes it does -- You're basically saying they can announce and do things quicker, when in reality they're only announcing things after it's at the end or nearing the end of the cycle as it's been in production for awhile.

I've played MMOs since they're mud days and I've been in game development for well over a decade, I've yet to see a company announce features the second they finish writing the outline -- always when they have a solid base to build on.

Took them 4 years late to get onto Next Gen consoles while other studios (who had difficulties such as MGS4+MGSOnline) did it in half the time. Both games were announced in development @ same time.
Ironically, you again assume they started making the game right after the console came out lol. You do know, FFXIII was original a PS2 title right? You do know they were busy working on their next-gen engine more than developing for the systems, right? So slowness? Nah, because Konami's engine took them even longer to make than Square's Crystal Tools took.

Also, to my knowledge they've been developing just fine on the PS2, even had a few games for launch and a year after, you do remember the PS2 was a next gen system, right? Hell Square's PS2 launch title was the best graphically at the time.