You don't need to convince anyone the game isn't broken - There are flaws that even SE admits.
However stating not having fun = game is broken is wildly inaccurate.
It's not a matter of semantics -- Broken means doesn't work.I agree but these people are really obsessed with semantics.
The adjective isn't even important.
If you like I can call the game-play not working, boring, monotonous , not up to par with SE standards, not good, bad, substandard, work-like, lacking in quality, in need of serious overhaul, not memorable, uninteresting, lacking fair challenge and design, hollow, empty, lifeless and so forth.
Last edited by Jennestia; 03-29-2011 at 03:27 AM.
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