My eyes about rolled out of my head when they posted the community team PVP stream...
My eyes about rolled out of my head when they posted the community team PVP stream...
To be honest even 5 years is a reasonable time for battle pass rewards to come to a vendor. After all, what would be the motivation to grind out the 25 ranks in pvp if you know the rewards are coming to vendor soon? Look at Fortnite, their battle pass rewards never come back. That generates the fomo to go and get the pass done.
I would if the cost of the vendor was sufficiently high.To be honest even 5 years is a reasonable time for battle pass rewards to come to a vendor. After all, what would be the motivation to grind out the 25 ranks in pvp if you know the rewards are coming to vendor soon? Look at Fortnite, their battle pass rewards never come back. That generates the fomo to go and get the pass done.
Imo, time-gating content/gear in YEARS or even months is the worst possible thing.
I believe the best solution is to take the sum of the battle pass to 30, or maybe 35 if we want to be mean, in crystals (or the equivalent in those tokens you can buy with them...). Then simply charge the player that sum in exchange for whichever season's battle pass you want.
It would incentivize people to do the battle pass rather than slowly grind out the (current) battle pass for crystals.
:thinking:
I mean the bigger problem is people that *do* want the rewards because FLs are such a slog for anyone that's not regularly doing them. The bad targeting alone is enough to give someone fits. There's a difference between a palatable grind and a mildly infuriating one, and FLs definitely strike the latter for me. But I'm an RPer and I love emotes, so p a i n it is.If you don't see any rewards for you and that the content isn't for you either, then don't participate as you say if you don't like it.
It's frankly stunning to read that kind of takes when on the other hand in FL threads you have people complaining about "casual bots" just being there for the xp rewards and polluting a mode they don't even like doing or put effort into. I'm not sure ranked CC would benefit that much from a flood of uninterested players that are just there for the rewards either. As for those that would tryhard more if we take into account top ranking rewards, then it would just introduce more toxicity than there currently is.
Yea but tbh, can you really say you want something if you cant even bother to do something 15min a day even if you dont like it? I hate FL too, without question im general not the fan of PvP in Final, but i still do the 15 min hell for a nice glamour i like, so if this is even too much for the people, no then they dont deserve the glamourI mean the bigger problem is people that *do* want the rewards because FLs are such a slog for anyone that's not regularly doing them. The bad targeting alone is enough to give someone fits. There's a difference between a palatable grind and a mildly infuriating one, and FLs definitely strike the latter for me. But I'm an RPer and I love emotes, so p a i n it is.
Who the hell came up with this charging access for the battle pass?
The Question isn't about getting people to do the battle pass.
it's to get things to return in the first place.
Why the hell are yall trying to make other layers of gates on content that needs to remove its fomo, and focus on entertaining and enjoyable content, maps, modes.
[They will add rewards regardless, and SHOULD rerelease past rewards in a shop, without much change or excessive costs.]
We also don't need to worry about A lack of players. People are incentivized to farm for every, Single, OUTFIT GLAMOUR that exists. and PVP has a whole ton of them.
We don't need to charge for past Malmstone Items, We only need past items to return as it was back when. Just upressed and with the same name.
[Do yall even know, how long it'll take for players to get all the trophy crystal items, if they start fresh?
WAAAAAAY LONGER if they are getting the 30k from the malmstones, and then having to collect 20k exp for every 1k afterwards.]
That's not even counting the Wolfmark's Outfit Glamour-able items.
(Which hopefully they find away to allow Tiered/Ilvl Gear to be used for Outfit Glamours. cause i want to just condense and shove garo into my Wardrobe already.)
Bump/Resurface.
Focus on what matters, it returning. The System already incentivizes and can support it.
Just needs more engaging modes and Content.
Rewards Come Naturally, If it's the Mode is Built for it.
Adding my voice in here as I made an alt recently for roleplay and having fun in baby content again and his character absolutely needs the /linkpearl /slump /determined and /handtoheart emotes. As it stands characters made after these pvp series are past just.. CAN'T get these essential emotes. There is literally no way, not even with real money like the event emotes on the mogstation one year later. No linkpearl?? Slump he'd use all the time! And /determined is the iconic WoL emote. These aren't extraneous fluff rewards; they're essential emotes. And they are in the game but completely inaccessible to new players and new characters.
How do characters made after the pvp series that have past get these? It's been years and we still don't have the promised way to get these rewards.
A super easy fix would just be to put old series rewards up for crystal rewards. Then you'd still have to do pvp for them, and it would solve two problems in one with the crystal rewards overflowing with nothing to buy.
Hot take : We should get a new PvP Battle pass/rewards ever 2 months and not 4 months.
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