Quote Originally Posted by Taranok View Post

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I've come to the conclusion BLM needs a rework, and going back to EW would just dig it deeper into the hole it's in. The devs don't want turret casters as a valid playstyle, and nonstandard BS is outright not beneficial to the class or the game as a whole. If the devs don't want turret casters, then BLM needs to change to no longer be a turret caster. Simple as.
They could have easily built on EW BLM to make it friendlier to new players and easier for less skilled players to handle the increased movement. Instead they removed Ice Paradox, completely wrecked the Thunder DOT, and added a punishing 3s hardcast into the job.

Endwalker BLM easily has the tools and flexibility to handle Dawntrail content, but instead SE was so blinded by their desire to kill nonstandard that they wrecked the flexibility that made EW BLM work.

The only substantial change they made that actually made it easier was the 100% F3 proc chance, that's it.

Secondly, I want to address nonstandard for a second. The value of nonstandard, from a content design perspective, is that it gives high level players - those doing week 1 prog where job balance is more important - a way to adapt BLM to the fight design. For example, it's extremely clear to that TOP was simply not tested on BLM, with P6 being the most egregious example. Yet BLM players were able to clear anyway, due to the flexibility of nonstandard.

Simple, standard BLM did enough damage and was perfectly balanced in EW, there was absolutely no reason to get rid of it. Yes, nonstandard could give you an extra 3% damage, but if you think that is a severe balance problem that justifies an entire job rework then I have bad news for you about crit variance.