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  1. #7
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Magikazam View Post
    BLM always kinda struggle This early in a xpac. Combine that with the fact that currently for some reason they boosted a lots of job potency while BLM stayed to low and that explain why BLM is so low in the dps chart. That being said I don't think giving them 15% more damage than everyone is a good idea, espcially if you want it to be able to move while casting (lol?) that litteraly kill it whole personality and why it fell unique to play
    It's struggling for 3 reasons I've come to find. 1, none of the caster gear currently has spell speed. It's hard to bis and get 2.60 sps, which is my personal maximum fire 4 cast time for enjoying playing BLM. BLM is typically suffering the closer to 2.8 it is. 2, the potencies are flat bad. This is obviously acknowledged, and is an expansion staple. I literally cannot think of a single time from ARR to now that BLM did not launch underpowered.

    That's all well and good and should be fixed with time. The third bit is that BLM legitimately cannot handle the content the devs are making. Be it a dungeon, trial, or especially EX1, BLM is too much of a turret caster in a game where the devs despise turret casters. The problem is big enough that even PCT can be suffering, and it's vastly better equipped to deal with it.

    PCT is better for 4 reasons. 1, their ley lines is massive. 1 repositioning isn't good enough for BLM, especially on something like EX1. Likewise, PCT's ley line only needs 5 total casts in it, while BLM wants to get closer to 11 total casts, which is just not feasible with fight design as it is. 2, PCT gets a bankable instant cast via holy in white, which can be built every 3 base GCDs stacked up to 5. Xenoglossy can't compare to how flexible holy in white is. 3, having a default 1.5s GCD is massive when you need to do minor repositioning, again, such as ex1 for the ice comets or things like volcano aoes. A PCT can just cast and dodge, a BLM runs the risk of getting nailed. The fourth and final bit, BLM is still structurally a timer-based class, and it will gladly abort out of its timers because you had to adjust or ran out of instants or what have you.

    I've come to the conclusion BLM needs a rework, and going back to EW would just dig it deeper into the hole it's in. The devs don't want turret casters as a valid playstyle, and nonstandard BS is outright not beneficial to the class or the game as a whole. If the devs don't want turret casters, then BLM needs to change to no longer be a turret caster. Simple as.

    Quote Originally Posted by Rithy255 View Post
    Pictomancer isn't over powered it should be where it is, melees shouldn't just by default be the top.
    Black mage should be where pictomancer is currently. Both should be competing jobs for non rezzing casters, which both should be equal to melees in terms of damage at the very least.
    I'll never understand this line of thought because the implication is that somehow res should be taxed. If res is that big a problem then just remove it from casters outright. PCT should be balanced as a buffing DPS. Simple as. It is not a 'power caster,' it should not be balanced with BLM because BLM is in the greedy DPS category alongside SAM, VPR, and MCH.

    Frankly, standard comps should be 1 caster, 1 melee, 1 phys ranged, and 1 whatever the hell you want, with 1 of those 4 being a greedy DPS. The game was a lot better when people brought 2 phys ranged or 2 casters instead of exclusively 2 melee, and trying to pretend PCT should be in the same category as a greedy DPS is just woefully disingenuous to how greedy DPS need to be balanced. PCT is no different than a RPR in my eyes, in terms of how it should be approached for balancing.
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    Last edited by Taranok; 07-09-2024 at 06:30 PM.