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  1. #1
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    I think the job is easier if you're not trying to optimize but harder if you are. If you were to sit on your triple and swiftcasts solely until you needed to move, and always use your Firestarter in the same astral cycle you generated it in, you could reliably finish every astral cycle with a flare star and generally maintain uptime consistently. The more you save instants for despair/flare star/transposed b4 and the more you save your f3p for transposing out of umbral, the more boss mechanics are going to hurt. Losing a ton of spellspeed just by gaining levels relative to old gear makes things even worse.

    It does feel pretty good to score an instant flare star despite all the things trying to stop you, though.
    (1)

  2. #2
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ferrinus View Post
    I think the job is easier if you're not trying to optimize but harder if you are. If you were to sit on your triple and swiftcasts solely until you needed to move, and always use your Firestarter in the same astral cycle you generated it in, you could reliably finish every astral cycle with a flare star and generally maintain uptime consistently. The more you save instants for despair/flare star/transposed b4 and the more you save your f3p for transposing out of umbral, the more boss mechanics are going to hurt. Losing a ton of spellspeed just by gaining levels relative to old gear makes things even worse.

    It does feel pretty good to score an instant flare star despite all the things trying to stop you, though.
    The devs also are very much designing the class for triplecast to be used for movement. If the class ever gets a hypothetical real rework to realign it with the death of turret casters as a valid gameplay style, I wouldn't be surprised if fire 4 becomes a 2s cast 2.8s recast spell or something along those lines. Just straight deleting the otherwise implied damage gain of triplecast. Even PCT often has to bank and hold onto hammer time because you might need 6 back to back GCDs due to the sheer RNG of these fights.

    Obviously YMMV and your interpretation of whether this is a good or bad thing is whatever, because the reality is that BLM, both EW and DT, just do not fully fit the design of the game the devs are making. They want nonstop jogathons, BLM will need a rework.

    Also, I don't know about you, but non-instant flare stars feel really good anyways. Just batter up, swing, and knock it out of the park. There's a lot of things wrong with flare star's design, but that animation is great.
    (2)