Quote Originally Posted by PercibelTheren View Post
I think they will patch the potencies of stuff when Savage comes out and I have doubts about BLM dealing 15% damage than other jobs. It has a ridiculous amount of ways to store instant casts for movement. This might, unironically, be a skill issue. There is no shame in that, not everyone is good at BLM from the get-go (I'm garbage at it myself) but you might not wanna ask for a rework of a job you clearly haven't learned yet.
This is wrong from start to finish, but I guess we still have people who don't play BLM come in here and say "skill issue".
Whenever you use a Xenoglossy or a Triple for a mechanic, you bleed damage in burst. That's problem number one.
Problem number two is that there are portions of your rotation where the movement taxes you much more than others (thanks for removing Ice Paradox SE). Problem number 2.
And BLM doesn't even have "ridiculous amount of ways" to store anything, because you lost Sharpcast/Thundercloud/Ice Paradox. Pictomancer literally generates more instant casts than BLM by a margin. Problem number 3.
Just go look at Eksu's extreme 2 pov, that looks like torture and his team is sorta helping (and he slightly snaps when he doesn't).
Imagine that nonsense in the pf where people just move around for no reason and couldn't care less about your uptime.