Results 1 to 3 of 3
  1. #1
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,119
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100

    Post 7.0 Graphics Update Issues Mega-Thread (non-character related)

    Since we have a post already for character-related graphics issues. I wanted to start a mega-thread for any other issues we are seeing that have popped up post graphics update. I am playing on PS5 paired with a Samsung QD OLED.


    I've noticed the following:

    1. Cutscene stutters in zone opener cutscenes. It only happens in the opening cutscenes for a new zone during the narration.

    2. Really obvious image ghosting when rotating the camera. I notice this heavily when rotating the camera around my character as well when it rotates around trees and objects. This never occurred prior to 7.0 and it looks like the the bad TAA implementation SE is known for has struck again with the new graphics (it was really and XVI and Rebirth). I can live with it but it is annoying. **I've confirmed with friends they've noticed this on PC and Xbox as well**

    3. Night skyboxes seem really off. I don't know if it was intended for it be so bright, but many zones which used to have crystal-clear dark starry skies now have this bright/hazy look. The stars all seem to have really bad blooming too which never occurred for me prior to the update.
    (2)
    "The worst foe lies within the self."

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    The reflective floors are making me notice that there seem to be three very artificial white spotlights that put reflections on the floors at all times, even though there's no actual visible light source to be reflected. It creates an uncomfortable mismatch of how reflections should work versus what you're seeing, and often clashes with the actual lighting.

    It happens in both old and new zones - it is very conspicuous in the palace hall in Tuliyollal, and there are other warmer lights also reflected in the floor but bearing no resemblance to what can be seen on the ceiling.
    (2)

  3. #3
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,119
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Iscah View Post
    The reflective floors are making me notice that there seem to be three very artificial white spotlights that put reflections on the floors at all times, even though there's no actual visible light source to be reflected. It creates an uncomfortable mismatch of how reflections should work versus what you're seeing, and often clashes with the actual lighting.

    It happens in both old and new zones - it is very conspicuous in the palace hall in Tuliyollal, and there are other warmer lights also reflected in the floor but bearing no resemblance to what can be seen on the ceiling.
    I've noticed this too. I've also noticed white spotlights in my character's eyes from time to time even fi there's isn't a direct light source to create the reflection. Grass is also bugged out in Radz-at-Han in some areas.
    (0)
    "The worst foe lies within the self."