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Thread: dead jobs

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  1. #1
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    you see everything sometimes but the problems are pretty glaring

    machinist is a greedy dps that just doesn't compete with the other greedy dps numbers at all
    bard is a weird nightmarish mashup of nonsense, who wants to manage DoT's and songs and procs and more all at once for such minimal gains? Dancer just does it better
    Monk is actually kind of hilarious because viper is like... right there. Make a side attack button and a rear attack button that just change with the forms instead of greying out half a bar worth of buttons
    I honestly think monk and dragoon are more rare because they need like an entire bar of buttons just for their basic combos, they definitely aren't difficult to understand jobs. Why deal with that when samurai and reaper and ninja just do it better?

    hoenstly... I think the whole problem stems from them trying to make every job do the exact same thing with the exact same rotational timers. They're homogenizing everything to such an extent it's just boiled down to "which one does the thing best?' because they're all just doing the same "thing" nothing is special about any job
    (5)
    Last edited by Nihility; 07-10-2024 at 04:11 AM.

  2. #2
    Player
    Xieldras's Avatar
    Join Date
    May 2019
    Posts
    330
    Character
    Xiel Naweh
    World
    Seraph
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nihility View Post
    you see everything sometimes but the problems are pretty glaring

    machinist is a greedy dps that just doesn't compete with the other greedy dps numbers at all
    bard is a weird nightmarish mashup of nonsense, who wants to manage DoT's and songs and procs and more all at once for such minimal gains? Dancer just does it better
    Monk is actually kind of hilarious because viper is like... right there. Make a side attack button and a rear attack button that just change with the forms instead of greying out half a bar worth of buttons
    I honestly think monk and dragoon are more rare because they need like an entire bar of buttons just for their basic combos, they definitely aren't difficult to understand jobs. Why deal with that when samurai and reaper and ninja just do it better?

    hoenstly... I think the whole problem stems from them trying to make every job do the exact same thing with the exact same rotational timers. They're homogenizing everything to such an extent it's just boiled down to "which one does the thing best?' because they're all just doing the same "thing" nothing is special about any job
    I half-expect them to just merge everything into one role each for homogenization's sake at this point. One Caster class, one pDPS, one rDPS, one Tank, one Healer. Add to that the possibility of having adjustable skills à la BLU and the option to glamour your weapons/VFX and boom!
    (1)

  3. #3
    Player
    Purrnauskis's Avatar
    Join Date
    May 2024
    Posts
    105
    Character
    Dodonko Herkkureisi
    World
    Spriggan
    Main Class
    Scholar Lv 100
    None because census shows jobs are mostly equal

    /thread
    (0)

  4. #4
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    You can check info on clear rates in some fights on the funny spreadsheet site, if you're curious.
    BLM is dead last atm, then it's MNK, and then NIN, though the BLM is about 25% below MNK and NIN (that are close together).
    Does not extrapolate for all content tho, but gives you an idea.
    (2)

  5. #5
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,521
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Galvuu View Post
    You can check info on clear rates in some fights on the funny spreadsheet site, if you're curious.
    BLM is dead last atm, then it's MNK, and then NIN, though the BLM is about 25% below MNK and NIN (that are close together).
    Does not extrapolate for all content tho, but gives you an idea.
    That gap's probably gonna grow when savage opens unless BLM and PCT get big number changes(up and down respectively).
    (3)

  6. #6
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,580
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Galvuu View Post
    You can check info on clear rates in some fights on the funny spreadsheet site, if you're curious.
    BLM is dead last atm, then it's MNK, and then NIN, though the BLM is about 25% below MNK and NIN (that are close together).
    Does not extrapolate for all content tho, but gives you an idea.
    Not exactly surprising.
    They killed non-standard lines from Endwalker, made it less flexible than Picto and also made it deal significantly less damage.
    (4)

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