I just wanted to leave some feedback to the devs regarding summoner since I've gotten through to 100 and I feel I've played it pretty thoroughly to get a good handle on the changes.
Overall, the job still feels fun and exciting. I do get a bit bored sometimes when I just get in that rhythm / zone of going through my rotation; however, Sol Bahamut does shake things up for now since it's new, and I look forward to pulling the weird looking lizard and his bookmarks out to spit some lightballs at my enemies.
I'm one of those players that loved the changes to SMN, and I actually changed my main DPS to SMN class from BRD.
However, I do have a few complaints:
1. The summon should've been Alexander or Odin: The whole theme of FF9 really made me ache for Sol Bahamut to be Alexander or Odin instead. FF9 is my favorite Final Fantasy, and constantly seeing Alexandria and how much the story referenced that city just made me groan in disappointment we didn't get our Alexander summon. It would've fit the theme of this expac so well. Odin also played such a massive role in FF9 and would've worked as well. Such a major missed opportunity, despite me liking Sol Bahamut.
2. We need a different phase for our filler rotation: Ifrit / Garuda / Titan are such classic FF summons, and I finally feel like a real summoner in XIV. However, I've defended smn simplicity b/c I was certain they would give us a more complex rotation during DT. I'm very disappointed that we still have only those 3 as our main filler rotation. I really want a second filler rotation being Shiva / Ramuh / Leviathan. Those are just as classic as the first 3 and the SMN job doesn't feel like a complete FF summoner without them.
3. Needs Higher Damage: I know we're the easiest caster to play, and probably the best entry lvl DPS job in the game. It's one of the reasons why I enjoy this job so much. I use this job to learn fights and go into content as my first time so I can actually see the fight without just staring at my buttons. However, I do wish the damage was a bit better since it's a caster, but that's just my opinion.
4. Keep the Res button: I don't think our battle res should be taken from us. I've saved so many parties from wipes with my battle res. It's sorely missed when I get into a party without one and I do think it would mess with the identity of this job if it was taken away.
Those are really my only gripes with the job so far. I hope they take the feedback and really blow us out of the water with additions (please not subtractions) to the SMN job in the future!