Quote Originally Posted by Tunda View Post
why not just have a role that have high skill ceiling?

for example:

Tanks that have high skill ceiling can put higher damage than others but require more skill.

DPS that have high skill ceiling can put higher damage than others but require more skill.

Healer that have high skill ceiling can put higher party support than others but require more skill.

I don't want to see Viper turn into new Dark Knight.
It's unironically the poopsocking ultimate players that cause this to happen. It's never had anything to do with casuals because if it did, every bad change this forum begs for would be implemented