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  1. #11
    Player
    Bear_Trap_Snap's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Miles Soliel
    World
    Leviathan
    Main Class
    Sage Lv 100
    Note to everyone else: if someone gently tells you they're not feeling it or it's not working for them the correct response isn't to start criticizing them like you're getting some ADHD dopamine fix from arguments. I have much regret about posting this at all and would delete it myself if I could! I'm going to take another long break because Dawntrail was not what I hoped it would be, but if you like it, I'm really happy for you. But here we are. Personal attacks based on nothing and attention seeking elitism over a bunch of boring game changes. They hadn't even played the updated monk before telling me all this lol. Now I think I'm going to go play something else and have fun. Be nice to one another.
    (0)

  2. #12
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    303
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100
    Not acknowledging when people type out a breakdown to help you is also rude just so you know. All you needed to say was "thanks for the tips, I'll try it out" even if you don't intend to follow through. Also I have played the updated Monk so you are factually incorrect of that

    Also kinda wild to say I am "insulting people" when you are literally saying i have ADHD. Pot meet kettle!
    (1)
    Last edited by Amh_Wilzuun; 07-08-2024 at 02:09 AM.

  3. #13
    Player
    ValStormbreaker's Avatar
    Join Date
    Jun 2018
    Posts
    124
    Character
    Valkyria Stormbreaker
    World
    Coeurl
    Main Class
    Monk Lv 91
    Quote Originally Posted by Amh_Wilzuun View Post
    When should I use celestial revolution?:

    Never. It's a fail state. It's bunny'ing for Monks
    This, and the Beast Chakra system, are the result of SE listening to a certain content creator's drunken ramble in which he wanted MNK to incorporate certain ideas and concepts from Naruto that he didn't really understand too well. This resulted in the devs trying to force NIN-esque mechanics onto MNK, and it's terrible. Not only does such a fail state not belong on MNK at all (along with any RNG whatsoever), but it goes against the MNK power fantasy.

    Viper is what 6.0 MNK should have been, instead of this nonsense. Anyone who played MNK in 4.x or 5.x (but before 5.4) will enjoy that.
    (0)

  4. #14
    Player
    Middie's Avatar
    Join Date
    Jun 2020
    Posts
    15
    Character
    Midi Underfoot
    World
    Ravana
    Main Class
    Astrologian Lv 100
    Coming at the Job at 90 when you've lazy leveled it can make it harder to pick up as there's a lot of mechanics swamping you at once and can feel overwhelming. That's not a shot at you, I also just lazy leveled Monk without really paying attention. Good old Prae spam got it there

    Late EW I started paying attention to it and it was... confusing and chaotic, not going to lie, but I was really liking the style of the job.

    So I made an alt! Materia has the road to 90, so leveling was insanely easy. It allowed me focus on rotation, then beast, then nadi. My UI was also poorly optimised, so it helped there too. Everything I learnt I could apply to my main.

    If that's not an option, my other advice is the Trust/NPC dungeons. Use them and just focus on rotation, ignore the rest. The new system is jarring at first, but recently I've been really pumped at how my flow is getting better and it's getting more fun.
    Then introduce elements from there, reading up on like the Balance to help give you an idea where to try and steer and focus.

    For me, rotation/chakra/nadi is mostly sorted. I have no idea on the burst windows. People keep talking about odds and evens and I'm yet to find what that even means! (I've mostly been healer in FFXIV) But it's not impacting the fun at the moment leveling in the MSQ
    (0)

  5. #15
    Player
    ValStormbreaker's Avatar
    Join Date
    Jun 2018
    Posts
    124
    Character
    Valkyria Stormbreaker
    World
    Coeurl
    Main Class
    Monk Lv 91
    Quote Originally Posted by Middie View Post
    Coming at the Job at 90 when you've lazy leveled it can make it harder to pick up as there's a lot of mechanics swamping you at once and can feel overwhelming. That's not a shot at you, I also just lazy leveled Monk without really paying attention. Good old Prae spam got it there

    Late EW I started paying attention to it and it was... confusing and chaotic, not going to lie, but I was really liking the style of the job.

    So I made an alt! Materia has the road to 90, so leveling was insanely easy. It allowed me focus on rotation, then beast, then nadi. My UI was also poorly optimised, so it helped there too. Everything I learnt I could apply to my main.

    If that's not an option, my other advice is the Trust/NPC dungeons. Use them and just focus on rotation, ignore the rest. The new system is jarring at first, but recently I've been really pumped at how my flow is getting better and it's getting more fun.
    Then introduce elements from there, reading up on like the Balance to help give you an idea where to try and steer and focus.

    For me, rotation/chakra/nadi is mostly sorted. I have no idea on the burst windows. People keep talking about odds and evens and I'm yet to find what that even means! (I've mostly been healer in FFXIV) But it's not impacting the fun at the moment leveling in the MSQ
    I've mained MNK since Stormblood. The EW changes are neither confusing nor difficult to me, but that doesn't change the fact that the design decisions are still rather obtuse and go against the rhythm and flow the job used to have. Viper is essentially the wish-list of everything old-school MNK mains wanted from the job in 6.x but didn't get, and everyone loves it, but it's a shame that they didn't get to see what it was like in 4.4.

    From just evaluating the overall kit from a game design perspective, Viper is a lot better designed as a package than Monk is, even putting aside whether or not I like the changes. It's just a much tighter package overall. EW MNK has around 45 seconds of convoluted resource micromanagement followed by around 2 minutes of nothing to do, and that downtime is incredibly boring. VPR has the "always on, gotta go fast" feel MNKs wanted, and we didn't like the downtime when it was considerably less in SHB when we only had a few oGCDs taken away. Now it's missing... everything... and stuff was put behind a convoluted version of NIN's mudra system that does not at all belong on the fists-fighting job since it's not NIN.

    MNK still has RNG which everyone kept saying for 7 years to get rid of. RNG-based meter does not belong on a melee job whatsoever, regardless of whether or not they made it lesser. It should have none at all. They didn't fix that after more than half a decade of people complaining.
    (1)

  6. #16
    Player
    Xynthion's Avatar
    Join Date
    Jul 2019
    Posts
    9
    Character
    Xyn Roshi
    World
    Behemoth
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mikey_R View Post
    It isn't that hard if you break it down.

    Starting with beast Fury, this is ....
    Wow, this guide was awesome and exactly what I was looking for. I'm amazed I couldn't find a simple explanation like this on Icy Veins or the Balance somewhere. I was just hitting my buttons as they lit up and knew that just had to be wrong. Thank you so much for this.
    (0)

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