The discussion around positionals feels like it has become what was the discussion on ammo in WoW / FFXI, and accuracy in FFXIV.

Those aren't apples to apples with positionals, it just feels like it is a piece of the game the community is growing more frustrated with over time which will likely lead to it's removal.

To be honest, I'm not sure why it exists. In EW every boss has a giant hitbox or a hitbox that required no positionals because positionals have always lead to melee having to do more than ranged with less movement around the arena to boot.

If they removed positionals then maybe we can get bosses that aren't giant again. I noticed while replaying Garuda that she's pretty small compared to your average trial boss these days which meant a smaller hit box for positionals. Given how they wanted to make positionals easier it lead to larger bosses.

Sometimes, I don't want to fight Godzilla. Remove positionals, melee already have to contend with a shorter range of movement in a fight. Why add positionals when it leads to wall bosses or huge bosses all the time?