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  1. #11
    Player
    W00by's Avatar
    Join Date
    Jun 2019
    Posts
    111
    Character
    Luka Aalekai
    World
    Midgardsormr
    Main Class
    Viper Lv 100
    Quote Originally Posted by StriderZessei View Post
    I read what you're saying, W00by, I just respectfully-but-fundamentally disagree on each point.

    I'm my opinion, positionals are easy, tedious busywork that add nothing positive to the game.
    Perhaps you have read what I said, but you haven't engaged with my argument. I've explained in detail why, in the content I play that I enjoy, positionals are far from tedious busywork. Can you explain how positionals remain tedious busy work in DT EX2 during mechanics such as Dawn of an Age 2, or Manifestation of Turmoil, when all positional resources must be carefully managed and players must delicately position themselves to hit all of them? That's super fun for players who like that kind of thing, not idle busywork.

    The point is, I get that FOR YOU, positionals are tedious busywork. But for the players that enjoy optimizing them, they're incredibly engaging. And, considering you barely lose anything by not doing them, why should I lose something I like that players who dislike them aren't forced to engage with?

    Everyone will have a different opinion on them, but a world in which they exist is one where those who dislike them can just ignore them -- but I can't "ignore" them being removed the way you can ignore them being there. That's why it's important for them to stay.
    (8)
    Last edited by W00by; 07-29-2024 at 10:06 AM.

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