Quote Originally Posted by Galvuu View Post
In fairness, if you define a "caster" as a "class whose damage/gcds are gated behind lengthy cast times", SMN is not a caster. It's basically a "magical physical ranged". So it should be excluded from the comparison.
It's the easiest dps job in the game anyway.

Fwiw, those two mechanics (lariat combo into others stuff) and Honey B.'s bullcrap felt, to me, as bad on Picto/BLM as they did on melee. It just feels awful. Melee has an easier time with uptime, but they deal with way more hearts. Casters need to deal with "move then stop then move" due to the aoes with the occasional heart, which is awful too. Lariat is because of the side being random, so you can't "premove" at all, it's more move > stop > move.
(I still agree with you, I feel this is an instance where melee need to sweat as much as casters, which makes it strange some people say that "melee is free"... it's not in these two fights).
For sure. The only reason I even mentioned SMN is because this person is jumping down my throat about everything right now when BLM is the exception, not the rule. I get that as far as mobility goes, BLM has it a lot harder.

I still contend that with saved triple casts, xenoglossies, swift casts, fire IIIs, paradox, etc, (and Holy on PCT) you can probably get through it with full uptime even on BLM in a safer fashion than melees, but I would have to do it to be sure. When I say "easier for casters" in this case, I generally mean to avoid hearts and dying in general. But there's some stuff in these fights that's messed up for all roles, and I'm sure there's no shortage of canceled casts in this stuff.

Which is great! They're super fun on every job I've tried them on. Can't wait for savage!