@Taranok

Ok, happy for you that you enjoy a more rigid version of BLM like HW/StB, thanks for the history lesson that I didn't ask for and still knew of (I started end of HW).

Job options shift over the course of development, that's why Transpose went down and Firestarter went up in timers, as you said. Just because certain unintended things are discovered by players does not mean they are bad or should have been gutted.

While not the same genre, unintended mechanics in FPS games like rocketjumping were unintended bugs that were made into features.

Now please kindly understand that many people actually love the change into EW and hate the change from EW to DT. You liking this iteration at best makes you an outlier and Im happy if you are OK with it, but I'd love of you'd stop actively shitting on non-standard like it's been the devil's spawn that should never have existed. Unintended or not, many agreed Endwalker BLM was one of the most fun designs the game ever had.