I agree with most of the posts here, and would like to add that BLM is in this iteration in a difficult spot to play and master the job with DT content requiring increased movement due to RNG mechanics. I feel like maybe adding another triple charge stack or reducing the timer to 40-45 seconds would alleviate a lot the problems we are having when dealing with the rng movements, specially since blm is the least capable class to handle such quick movements without previous planning.

I think flare star is in general okay, but increased astral timer would definitely help a lot of the issues. Maybe having an instant blizzard skill, either ice paradox or even B4 would provide us bit more tools for recovery.

It would be great if flare star stacks can carry over umbral phase, that way we would be planning our rotations around two systems to execute our capstone skill: 1) the astral timer and 2) the 6x F4s lines. I feel like having both of them depending on the same astral timer system is a high source of distress and reduces my enjoyment while playing the job.