Quote Originally Posted by CatWeazle View Post
I'll throw an unpopular opinion in here: For me as a casual player, the leveling dungeons were hard, but doable; But I did one level 100 dungeon and it was a frustrating wipe-fest, so the high level dungeons are one more thing I won't do anymore in this game.

I'm not against hard content, but it should always be optional. I for one was perfectly happy with the difficulty of the EW-dungeons, for me that difficulty does not need to be any higher. Therefore I'd say give the players who want a big challenge an "expert"-version of the dungeons and us filthy casuals an easier one, so we can enjoy the content too.
It's always worse the first few weeks of release. But then gear, skilled players, materia etc make them easy.