Agreed, this difficulty is fantastic and by level 100 people should be able to figure out repeated mechanics by now. The first level 100 dungeon is the easiest of the 3 available dungeons due to being linked to the MSQ while the 2 optionals are much more difficult. It shows an awareness that story players need an easier time while the dedicated players will go and get the additionals unlocked to have even more fun.

The first 100 dungeon has trusts which is essentially easy mode. They give you the answers to mechanics way ahead of time. It can't be simpler than that. And as one or two people have said, they just won't engage with the harder 2 dungeons. That's fine for me. If you get filtered by content and realise that it's not for you then that's reasonable. MSQ will always have trusts now and optional dungeons won't. I do think though that if you can't clear with Trusts then an even easier mode won't be any help. DT is super forgiving on wipes and puts you right back at the boss to try again. Dust yourself off and have another try, there's nothing wrong with failing and trying again and I don't see how wiping is considered a game ruining experience anymore.