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  1. #1
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50

    Hamlet questions!

    Hello everyone. I've been posting a bit on the forums, but i'm still pretty noob on certain content. I have a few questions on Hamlet today.

    1) can I join a hamlet of a different GC? (I generally play with two other friends. two of us are maelstrom, the other is adder. can we hamlet together?)
    2) do you get GC seals as a reward upon completion? or is this just for gear/anima?
    3) is this 50 only content, or is it viable to bring a 40+ DoL/DoH?
    4) any misc tips for a couple of people trying hamlet for the first time?
    (0)

  2. #2
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    (1) Hamlets are not directly tied to the GC. Anyone can participate in any Hamlet so long as they're in a full party and everyone is L45+. There are no quest pre-reqs.

    (2) No. Gear, anima (so much anima), and Beastman Seals for the Relic quest are the rewards. (Well, you also get DM as a consolation prize sometimes.)

    (3) Depending on your abilities and gear, it can certainly be done at 45. The content isn't particularly hard if you just follow the accepted strategy. I've heard you want your Gathering to be above 90 if you decide to bring an L45 DoL, so you won't be able to snag an extra couple hundred points from using a broken low-level weapon.

    (4) Yes. There is an easy, successful strategy that's used. Search for "Hamlet Guide" on the forums and you should find a couple guides. I'll summarize the party roles though. You'll want two WHMs, a tank, 3 DoH, and two DoLs. The DoHs should focus on keeping Defense Up and Attack Up active as much as possible, and the synth you must do has no benefit from quality, so equip abilities that guarantee success or give fixed progress. The DoLs will coordinate in keeping Attack Down on the enemies by gathering red potions, but can also use blue potions to cause a poison effect that will speed up the run. The WHMs keep everyone alive, especially the NPC archers. Use Regen! The tank's job is to kill mobs that spawn at certain times for bonus points, assisted by WHMs when needed, and then to kite the enemy leader around the area to delay the end of the fight for a particular bonus enemy to spawn.

    That turned out longer than I thought.
    (1)

  3. #3
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by REDace0 View Post
    (1) Hamlets are not directly tied to the GC. Anyone can participate in any Hamlet so long as they're in a full party and everyone is L45+. There are no quest pre-reqs.

    (2) No. Gear, anima (so much anima), and Beastman Seals for the Relic quest are the rewards. (Well, you also get DM as a consolation prize sometimes.)

    (3) Depending on your abilities and gear, it can certainly be done at 45. The content isn't particularly hard if you just follow the accepted strategy. I've heard you want your Gathering to be above 90 if you decide to bring an L45 DoL, so you won't be able to snag an extra couple hundred points from using a broken low-level weapon.

    (4) Yes. There is an easy, successful strategy that's used. Search for "Hamlet Guide" on the forums and you should find a couple guides. I'll summarize the party roles though. You'll want two WHMs, a tank, 3 DoH, and two DoLs. The DoHs should focus on keeping Defense Up and Attack Up active as much as possible, and the synth you must do has no benefit from quality, so equip abilities that guarantee success or give fixed progress. The DoLs will coordinate in keeping Attack Down on the enemies by gathering red potions, but can also use blue potions to cause a poison effect that will speed up the run. The WHMs keep everyone alive, especially the NPC archers. Use Regen! The tank's job is to kill mobs that spawn at certain times for bonus points, assisted by WHMs when needed, and then to kite the enemy leader around the area to delay the end of the fight for a particular bonus enemy to spawn.

    That turned out longer than I thought.
    Thanks a lot!

    Does sacred prism => regen hit NPCs or should we expect to need to tag each one individually?
    (0)

  4. #4
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Onisake View Post
    Thanks a lot!

    Does sacred prism => regen hit NPCs or should we expect to need to tag each one individually?
    None of your fun, party-based, AoE buffs or heals work on the NPCs. No Benediction, no effective Curaga, etc. You'll have to Protect, Stoneskin, and Regen them all individually. Focus the front line until the leader issues orders, then just follow the horde around healing whatever they attack, casting Regen on anything that's lost HP.

    If both WHMs use Presence of Mind for either Stoneskin or Protect (1 for each), then you can buff all three front-line archers before the first wave spawns.
    (0)

  5. #5
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by REDace0 View Post
    None of your fun, party-based, AoE buffs or heals work on the NPCs. No Benediction, no effective Curaga, etc. You'll have to Protect, Stoneskin, and Regen them all individually. Focus the front line until the leader issues orders, then just follow the horde around healing whatever they attack, casting Regen on anything that's lost HP.

    If both WHMs use Presence of Mind for either Stoneskin or Protect (1 for each), then you can buff all three front-line archers before the first wave spawns.
    Very helpful! thanks a lot!
    (0)

  6. #6
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Just want to throw out that the "Magic Number" for Disciples of the Land in Hamlet Defense is 70 Gathering. It's easily reachable with a variety of gear so you can use a broken level 1 tool.
    (1)

  7. #7
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Estellios View Post
    Just want to throw out that the "Magic Number" for Disciples of the Land in Hamlet Defense is 70 Gathering. It's easily reachable with a variety of gear so you can use a broken level 1 tool.
    Thanks for the correction Estellios. I haven't done DoL myself for Hamlet, so I wasn't 100% on that.
    (0)