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  1. #1
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,300
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    I'm loving these, and I say this as someone who's just unlocked them yesterday and ate dookie in the msq level 100 final boss because I wasn't expecting them to layer 3 things at once. It's awesome.
    I've also really loved how they use the trash mobs as a way to foreshadow boss mechanics. Like in the msq dungeon with the holo walls, they foreshadow fake walls on your way to the boss and then fake walls are part of the fight. The content has been the highlight of this expansion, which is a good thing because it's the content we'll be repeating the most. Whoever designed these, give them a raise and keep them on staff please. Even after you "get used to" the mechanics, you still have to perform them which is a lot more than I can say about the slop we got in endwalker.
    (1)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  2. #2
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,382
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Saraide View Post
    I've seen people criticize the difficulty of the current expert dungeons already and while the natural response is obviously to simply say "skill issue" I think it's important to look at what makes them difficult. In my opinion the difficulty comes mainly from there being little mechanical downtime, stuff is just happening and when the previous mechanic ends, the next one is already starting.
    This is something the endwalker alliance raids have critically failed at. Rapidfire mechanics can make even easy encounters with simply mechanics feel engaging and I am glad SE has realized that (atleast for the current dungeons). We need more normal mode content design like this. I dont think the ability to simply power through the vuln stacks is a big issue either since it's more fun to engage with the mechanics honestly imo (and it keeps the encounters easy).
    There being little downtime is a good thing though, downtime is boring and why dungeons are never dangerous these days
    (0)

  3. #3
    Player
    OliverQ's Avatar
    Join Date
    Aug 2023
    Posts
    202
    Character
    Olyvar Queen
    World
    Faerie
    Main Class
    Paladin Lv 100
    I love the new expert dungeons. They're different and have some interesting mechanics. Dumbing them down will just ruin them.
    (1)

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