IDK what about FSR, but the DLSS version in the game 3.5.10. Inability to disable scaling with DLSS is some kind of joke or mockery. As well as the inability to disable upscalers.So... I know switching APIs is not as simple as flipping a switch, but if they're serious about this game for at least another 10 years, they just have to bite the bullet (preferably sooner than later) and move to DX12. DX11 doesn't support modern versions of DLSS or FSR, so instead we're stuck with this Frankenstein weirdness that doesn't allow proper customization for a bunch of things. It'd also help them optimize the game better in the long run.
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