


Honestly, if the abilities stayed I'd be fine. I'm mainly looking for things to trim down because we all know we're not getting more DPS abilities until we curb the button bloat.Protraction is the best of SCH’s 3 spreadlo amplifiers from a use perspective, I’d prefer to delete union over deleting protraction. I also think protraction is more useful than physick at 50 MINE, I honestly don’t care about 50 MINE anymore, just reduce the mana cost of adlo to cover it
There is a lot of SCH’s kit I would potentially consider worthy for deletion but protraction is not one of them unless they bake it into recitation
I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
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