As far as I understand the class, there are 4 (fake 6) positionals. 2 (fake 4) are your 3 step combo flank and back attacks, and the other 2 are dreadwinder's hunter and swiftskin coils.
The former is whatever. The class doesn't have much in the way of oGCD bloat especially before that attack so it really is, simply, whatever. You have 2 GCDs to figure your positional out and the rotation is a nested rocker for the second and third step that also tells you what to press, you should just already know where to go and what to do if you decide to master the class.
The latter, on the other hand, is different. In addition to having double weaves, you have a GCD of not more than 2.5 seconds, so you have to move from flank to rear or vice versa within a single standard GCD. To put this into perspective, DRG had the same requirement, and they removed 1 of the 2 positionals so it was just a single positional attack with no back to back movement. DRG also, to my understanding, didn't have a double weave to contend with either.
Now, I'm certain a lot of people just misread the tooltip and didn't know the coils had positionals. I am in this group, a friend had to correct me on it. But I am not, at all, surprised that this positional requirement is considered too hard by the dev team. That phase is very dense.
However, this doesn't answer how it might change. They have 2 options. 1, they keep the first positional and create a buff or check or skill swap to remove the second. An involved redesign/rework, but not too hard. 2, they remove both positionals and make this 40s miniburst phase just 7 buttons with 2 double weaves. Which would also work and be easier to do.
Frankly, I don't care which. The devs made their stance clear on positionals when they changed DRG's back to back positionals into a single check. As long as the 1-2-3 combo still has it, the class is still in the same density as NIN or MNK on positional requirement.
I'd be surprised if they touched up on anything else. And remember, regardless of how easy you personally think it is, the average player is substantially worse at the game than you are. This change is fine.