I agree they should be reduced, by a lot. I'm also not a fan of the number of bicolor gemstones needed. I have to spend all day farming fates then the gemstones are gone in a heartbeat. Feels more like work than fun.
I agree they should be reduced, by a lot. I'm also not a fan of the number of bicolor gemstones needed. I have to spend all day farming fates then the gemstones are gone in a heartbeat. Feels more like work than fun.
You can send out a combat job retainer to hunt for the materials that you are spending bicolour gemstones on. Depending on their item level, they can get you 5-15 pieces of a material every hour.
- Beware of those who discuss current content with a non-combat or non-max level main class on display.
You can also just gather a bunch of materials, maybe craft them into precrafts, sell them, and buy bicolor gemstone items.
A single node's worth of something is often worth a fate's worth of drops, in part because unlike gathered materials non-crafters who just want to make some quick gil sell them. If you get outside of the mindset of 'if I gather it, it is free' and into the mindset of 'anything I gather costs me as much as I could earn gathering the best things I could, is the convenience of not having to move things on the MB worth it?' you will find many (though not all) gemstome items are better off buying and not farming.
i dont get why people do this (looking at some other threads I commented on) there is plenty of stuff you can do for gil, that costs way less time, then buy the hides and such with gil while using retainers... likkke:
I just craft random stuff no one really sells and it gives enough profit margins to manage buying the materials
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