Quote Originally Posted by HighlanderClone View Post
I think the real question is where the hell they are even finding these feedback.

I looked at JP and EN forums and I couldn't find anyone complaining that Viper was too busy... except

A SARCASTIC POST WITH 2 LIKES

https://forum.square-enix.com/ffxiv/...ome-major-work

Also I suppose this is Strike #52908308 for CBU3 for lying. Just a few weeks after they said they won't kneejerk react to feedback, they... kneejerk reacted to feedback.
You must not have looked very hard in the JP forums, here's a sample post with 20 likes:

They made adjustments to Dragoon and other jobs to reduce directional control and busyness, so why did they make a job that is the exact opposite, with too many directional controls and too many moves?
I think it's a job that brings together the bad parts of other jobs. The
same new job, Pictomancer, is very well made and fun, so I wonder why the difference is so large...

I've been complaining about the Reaper's death design, but it's so bad that I'm impressed that it was a well-made job. Please
fix it as soon as possible.
There's a ton of other posts like that. Every bit of job homogenization and simplification is driven by Japanese players giving feedback on the JP forums.